Digital Media Installations

Floe Version 2.0: Application for Lighter Environments

*** Selected Artwork for QEPrize Showcase for Modern Engineering @ Tate Modern, London
June 25, 2013


“Floe”, embodies the shape and movement of ice drifting on the surface of the North Atlantic. In this region shards of ice drift freely along the surface of the water slight changes in tide and intense northern lights bring life to the environment. The piece is inspired by formations and movement found in nature.

This second version of the piece presents the very same glass structure with a different lighting solution. Rather than using a projector, this time the glass piece is lit by thin strips of LED positioned below the light diffusing base of the structure. The light box built for this particular demonstration is to be later simplified by hiding all the electronic components that make the structure dynamic, in a plinth that actually carries the work itself. The only aspect of the work to be visually experienced by the viewer will be the wave structure itself and it's water-like base surface.

Floe 2.0 uses a stepper motor programmed with Arduino and a proximity sensor to track the presence/detect the distance of the audience in the environment. The piece stands out as an almost static delicate art piece in a gallery space, until a viewer comes to a certain distance to the piece, then the structure comes to life and its artificial light dims out to a more natural state. This shift from "art piece as an object in a gallery space" to "art piece as a living form in public space" is the essence of the interaction Floe constitutes.


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