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(My video archives are available for license in Nimia.com in uncompressed HD resolutions )
This is a montage of renders that fell to the cutting room floor when I was testing light and DOF. I used Frischluft for DOF, Final Gather for lighting, Realflow for particles, Maya for rendering, and AFX for compositing.
I created geometric constraints for the particles in Maya and then imported geometry into Realflow. I then filled geometry with 750k particles and applied simple vortex and gravity physics. I exported depth maps via Maya and rendered DOF in AFX with Frischluft plugin (which kicks ass).
"New Animals from the Air" by Eluvium
(Commercial use of the video and audio is strictly prohibited without the consent of the authors)
My video archives are available for license in Nimia in uncompressed HD resolutions: Nimia.com & Getty Images