Procedural Texture Lighting (Faking HDRs)
from Chicago C4D
Added 5 years ago
Today tutorial is ways of creating a material to light my scene in ways that an HDR image might. I cover some GI, more Layer Shader, and the often missed illumination setting in materials.
Rob Carter - 'Stone on Stone' [excerpt]
from Rob Carter
Added 7 years ago
Stone on Stone
2009, b&w/color/sound, total running time: 7 mins 44 secs, single channel HD video (square format)
Stone on Stone, a stop-motion video animation, uses the architectural language…
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