My Favorate Artists

Private

Just a test of Maya fluids to create smoke coming out of holes in a sewer cover. Trying to teach myself fluids and dynamics.

The Fluid container only has a resolution of 200 but it took a very long time to simulate and render.

I now need to figure out how to get more fine details in the smoke without increasing render times too much.

Loading more stuff…

Hmm…it looks like things are taking a while to load. Try again?

Loading videos…