My second semester project at the H-Da in Animation and Game to the topic "Serious Games" (we kind of missed the whole point :P).
Semester Project SS 2011, with 3 teammembers, 3 months
3D Adventure Game made in Unity
The Goal is to get a good nights sleep at home, made difficult by the neighbour playing bagpipes all day
Short gameplay but several paths to get to goal
I Mainly worked on programming
-User Interface (with “anger” meter and Inventory)
-Some Character Concept