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  1. IK Rig: Moving Forward - full talk available


    from Alexander Bereznyak Added 954 112 1

    Watch the GDC2016 talk here: Download PPTX here:

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    • Uncanny Mech: Mauler


      from Alexander Bereznyak Added 476 78 3

      Some by-products of my R&D experiments from the past few years. This is another test of a character designed with a rig; meaning the shapes and sizes are directed by the range of motion and all…

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      • My GDC Microtalk, 2011.


        from brandonnn Added 3,667 62 10

        @shutupsara: @brandonnn made me tear up during his microtalk. The man speaks truth with a fervent and infectious belief @manojalpa: I cannot summarize what @brandonnn is saying, but it's fantastic,…

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        • Uncanny Mech: Variations


          from Alexander Bereznyak Added 962 55 2

          Part of my messing around in one of my R&D gyms; I basically threw in some extra versions of my test dummy character. These characters are animated with the MotionMatching system developed by…

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          • Uncanny Mech: Exit Wounds


            from Alexander Bereznyak Added 289 49 1

            Part of my messing around in one of my R&D gyms: I was experimenting with shaders and render to texture tech, exploring ways of showing damage on environments and characters. This test character…

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            • GLS #1: Nicklas Nygren


              from ITUcph Added 1,430 11 1

              First lecture in the Game Lecture Series - Spring 2010 featuring Nicklas Nygren of Nifflas' Games

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              • TED Talk Alpha World of Warcraft


                from TEDxAmsterdam Added 9,763 9 0

                aWoW (Alpha World of Warcraft) is an application that extracts your state of mind and applies this information in the actual game. By means of relaxing or agitating yourself you are able to control…

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                • CCZ: Minha Vida de Game| Coke Zero: My life as a Game


                  from Vagalume Animation Studios Added 1,773 9 0

                  Cliente/ Client: The Coca-Cola Company Agência/ Agency: Grïngo Desenvolvedor do Jogo / Game Developer: Hive Digital Personagens 3D e Animação | 3D Characters and animation:…

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                  • Setting up Starling & Stage3D in Flash Builder


                    from FlashGen Added 4,130 9 0

                    Learn how to quickly and easily add Stage3D and Starling support to your Flash Builder 4 projects.

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                    • GLS #2: Tobias Wrigstad


                      from ITUcph Added 875 7 0

                      "This might sting a little" - Tobias Wrigstad talks about roleplaying in this episode of the Game Lecture Series - Spring 2010.

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                      • Your first 3D Game with Blender v2.6 [HD]


                        from HouYadda Added 1,339 5 0

                        For more info about this tutorial: This tutorial is about the very basics of Blender3D. It assumes that you never used Blender3D and it…

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                        • Unity #01 - Day 1 - (01)


                          from ITUcph Added 499 4 0

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