3D/2D Animation

In this tutorial I will discuss how to transfer the weighted field of influence from metaballs to polygon attributes, and then use that attribute to control the individual animation of each polygon.

This tutorial is based upon work done by Clovis Gay who developed a MaxScript to do the same thing. vimeo.com/35854355

Tutorial by: thinkingvfx.com

j vimeo.com/36207106

Loading more stuff…

Hmm…it looks like things are taking a while to load. Try again?

Loading videos…