Noise Artifacts

materials: computer, Canon PowerShot A630
software: Max/MSP/Jitter, ffmpegx, avidemux2

I took pictures of myself using my Canon digital camera using a very slow shutter speed. The pictures were processed with OpenGL and converted in Max to a movie, which I then hacked with avidemux2 to add static and the compression error effects.

I recorded myself speaking a short text and loaded the audio into Max. By extracting the amount of motion from the video using frame differencing, I could map that number inversely to the sampling rate of the audio, so that my voice could only be heard in fragments of visual motion.


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