Valhalla is a short movie entirely rendered with Unreal Engine 4. We're a group of 4 students who wanted to challenge ourselves with this exercise done within 3 weeks as part of our dissertation.
The environment is procedurally generated in Houdini, the shaders are created in Substance Designer and the shots are recorded with a Virtual Camera system. Everything is gathered in Unreal Engine with a real time (non-linear) pipeline so that we could all work at the same time on different aspects of the project.
My friends and I hope that you have a great time watching our short movie.
School :
Master 2 - Arts et Technologies de l'Image - Paris 8
Softwares :
Houdini / Substance Designer / Unreal Engine 4 / Nuke
Music :
Vega - Danheim
youtube.com/watch?v=OOu07mxfmJk
danheimmusic.com/