Project done at Centre NAD
We were tasked to create a chase scene gameplay set in a Gangs of New York (movie) theme. The challenge was that we only had a month to do it.
Each student had his own task based on specialization and the goal was to put our work together to make a small game. As a level artist, I was in charge of making the environment.
Level design and all the environment (assets, textures, lighting, effects) were created by me, character by Agustin Trechi and animation by Fanny Campagnie.