Character Animation

My dream for the past 2 years has come true. as_HyperSkin is a result of 2 years R&D.
Finally, Scripting has proven it's potential in Skinning also.
Now its available for sale. For details, contact :
My ambition is to develop one script to handle all skin tasks for all rigs(Bi-ped, Quad, Snake, Bird etc..)
Now we are seeing here :)

as_SmoothNearest (Advance Feature Of Hyper Skinning System)
Its a magic tool in Hyper Skinning. Just select a odd | projected Skinned vertex in pose, then start using it with 'g' key. The more you use it, The more you will be smarter.
Download link available here: (as_SmoothNearest)

asNode: ( Node based supporting module)
It plays major role in hyper skinning system as supporting module. Now it is available for download at below links:

as_HyperSkin (Advanced)
For Details Contact At: or
ADVANCED HYPER SKINNING SYSTEM -Save your time in skinning.

Visit For More Details:


1. Disc & Volume Based Hyper Skinning System (Easy to Editable Discs)
2. New Attrs : BlendMethod & BlendValue (Customize Your Each Joint Skin)
3. Volume Preservation At All Areas Including Shoulders & Hips
4. Works On Any Rig (Biped, Bird, Quad, Snakes etc.)
5. Reduces Most Of The Skinning Process
6. Works On Selected Vertices
7. Hyper Smooth - Automated Smooth Process
8. Auto Creation of 'Advanced Discs' & Their Usage.
9. Generates Skinning From Scratch..
10. Tight Integration With Auto Rigs (as_EasyBird, as_EasyRig, as_EasyQuad etc.)
11. Works on Non-Manifold Geometries also
12. Disposable Discs after usage, So No Extra burden to the Rig..

Watch Other Hyper Skin Videos:
1. Hyper Skinning System -v1.0:
2. Hyper Skinning System -v0.4 :
3. Skinning Transfer :
4. Snake Rigging Tool Kit:
Visit My Blog for more details:

Welcome to the world of Automation (Auto Rigging Junky)


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