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In this presentation, EJ Hassenfratz demonstrates a variety of Cinema 4D techniques used to create projects for the LA Kings, Chick-fil-a and CSC.
EJ shows how Rigid Body Dynamics, Xrefs and the MoGraph Time Effector are used in the creation of a countdown for the LA Kings.
In a project for Chick-fil-a, EJ utilizes MoGraph to visualize the growth of grass, rendered via Cinema 4D's Hair Shader. Within the same project, the Jiggle deformer is used in conjunction with vertex maps to achieve secondary animation, and Cinema 4D Cloth is used to simulate a flag. Rigid and Soft-body dynamics are used in conjunction with the Mesh Deformer and Cel Shader to create dynamic animations with a 2D look. EJ demonstrates a procedural texture workflow with the Cinema 4D Spline Shader.
Finally, EJ pulls together the MoGraph Inheritance Effector, Camera Morph, and Volumetric Lights in a promo for CSC.
02:38LA Kings: Rigid Body Dynamics
05:37LA Kings: Xrefs
07:23LA Kings: Time Effector
12:00Chick-fil-a: Dynamic Mass Center
19:10Chick-fil-a: Guitar Jiggle
23:57Chick-fil-a: Soft Body Dynamics / Mesh Deformer
27:14Chick-fil-a: Spline Dynamics
31:02Chick-fil-a: Cel Shader
32:19Chick-fil-a: Random Time Offset
33:59Chick-fil-a: Bake PLA
37:01CSC: Inheritance Effector
46:25CSC: Camera Morph
48:07CSC: Volumetric Lights
49:24Q & A
Recorded live at NAB 2014 in Las Vegas, Nevada.