Houdini - Go Procedural

Collection of Effects work created during 2013. For the updated (2014) showreel, please contact me.

“Dreaming Fish”:
Co-Writer, Co-Director and Co-DOP
Technical Direction of the entire project
On set VFX supervision and camera
Modeling (Road, Pavements, Water paddles, Street Lamps, Fire Hydrants,
Bridge, Tram, Fish model, Water Pipes )
Effects Development (All shots)
3D scene setup (All shots)
Shading (All shots)
Rendering (All shots)
Compositing (All shots)
Grading (All shots)

"Light Bulb": All aspects

“Cracks”: All aspects

“Oilscape”:
Modeling of Spherical tank, Oil Wells, Details and moving mechanism of
oil pump and pipe connectors. (All shots)
Creation of the oil well digital asset used to create all girder structures
and cranes (All shots)
3D scene construction and dummy geometry (Shot 1,2, foreground and
midground of shot 3, foreground and midground of shot 5)
Lighting (shot 1,2,3 and 5)
Effects Development (Falling Ash, Volumetrics, Pyro Simulation)
Rendering (shot 1,2,3 and 5)

Music: "Go Johnny, Yeah!" by Virtual Boy

j vimeo.com/75693180

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