Making levels for our new game zerotolerancehero.com in Unity. Beats from the game soundtrack.
Zero Tolerance Hero is built from a variety of street blocks that can be repeated in different combinations to no end. We started by designing the levels in a separate 2D tile-based editor which was very unintuitive and cumbersome. Sami got inspired over the holidays and rebuilt the whole thing into Unity. Now building the game out of all those hundreds of blocks is like a walk in the park.