see also the SnowGun : vimeo.com/61753747
A realtime collision map generator.
Create a collision map on the UV space of the ground mesh.
- You can bake it as a jpeg sequence and use it as you want, for displacement for exemple.
- The collider object have to be an edit mesh
- You can choose or create your own brush alpha
- Change the search distance, and many brush options
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