A tutorial - Or a hint may be - for Exporting characters from 3DS max - or any other 3D package - and using it as an actor in SoftImage CrowdFX , and adding terrain orientation follow..
- You must be familiar with basics of SoftImage CrowdFX work flow - See tutorials on youtube -
- All Bones in hierarchy must give any amount of "wright/Envelope" to any vertex in your model
This is the compound we used:
From "Fabricio Chamon"
And this is our early, bad, hard & not finished solution we came up with ^^ as we're not native SoftImage users ^^
* More Tutorials about the techniques and pipeline will show up soon - God welling -