A selection of my work completed between 2008 and 2011 at Bournemouth University.
Graduation Project - "Own Little World"
I worked on this project as an animator and rigger. The project was designed to explore the concepts of escapism and how children could use their imaginations to escape a sense of grief. The animation took a team of 4 six months to complete and was made using Maya, Houdini, Photoshop and Nuke. The rigs for each character contained full hand & foot control, with no-flip knees and IK/FK arms and legs. All animation, modelling and rigging was done in Maya.
My animation masterclass project was based on an understanding of weight. To demonstrate this the animation involves a character throwing an invisible ball that becomes gradually heavier over time. The rig used was the "Andy" rig from creativecrash.com and the animation was done in Maya.
Motion Reference - Second Year project
We were tasked with referencing the motion of an animal as naturally as possible. The project involved research into canine anatomy and bone structure, as well as storyboarding and animatics. The model had to be simple and yet allow full naturalistic movement. The model, rig, and animation was all completed by myself using maya.
This is some of my own work in which I attempted to explore the idea of an environment having character and movement of it's own, which compliments that of the characters that could potentially interact within it. The model was made and animated using maya, and comprises of dozens of fully functional cogs, pulleys and windmills.