I'm a senior artist working in the AAA games industry, having worked on franchises like Halo and Call of Duty. One of my passions involves teaching other passionate developers and students my techniques, methods, and knowledge. When I'm not working on large AAA games, I spend time creating high quality training tutorials so that others can learn to develop games as well!
My goal is to take the ever complex challenge of creating games, and making it as simple and easy to understand as possible. If you watch my training and ever have an "ah-haa!- so THAT'S how you do that!" moment, then I've done my job!