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  1. Emerson Polar Bear Test

    00:06

    from Iker J. de los Mozos Added 336 25 1

    When I worked at The Mill we built a polar bear for a commercial, but it never made its way to the screen. This is one of the tests we made. I made the rig, and Alex Allain did a superb job making…

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    • Creating ‘Astroman!’ - 4

      00:19

      from Iker J. de los Mozos Added 503 41 1

      Manipulating the rig I create during my Facial Articulation course at Domestika.org.

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      • Creating ‘Astroman!’ - 3

        00:11

        from Iker J. de los Mozos Added 214 3 0

        Testing the topology of the new version of the character in ZBrush. I use this character on my Facial Articulation with Maya course on Domestika.org.

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        • Creating ‘Astroman!’ - 2

          00:15

          from Iker J. de los Mozos Added 255 3 0

          After the initial sketch, I did the retopology for this character, so it could be articulated easily. I rig the face of this character on my Facial Articulation with Maya course on Domestika.org.

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          • Creating 'Astroman!' - 1

            00:17

            from Iker J. de los Mozos Added 232 2 0

            A small timelapse on one of the first sketches for this character, which I use on my Facial Articulation with Maya course on Domestika.org.

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            • Maya SkinCluster: the basics

              18:32

              from Iker J. de los Mozos Added 1,468 28 1

              In this small clip I cover the basics (with a heavy Spanish accent!) on how the SkinCluster deformer works.

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              • Cubic Bézier Node - C++ node for Maya

                00:56

                from Iker J. de los Mozos Added 1,189 25 1

                I have been learning C++ API to be able to do plugins for Maya. This is my first attempt at it: a node that accepts 4 position inputs and passes the result of the algorithm to another node, whose…

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                • Emerson // Kangaroo - Rig breakdown

                  00:57

                  from Iker J. de los Mozos Added 2,291 119 2

                  One of my last jobs at The Mill was to put together a kangaroo rig in less than a week. It is pretty basic but there are some nice things under the hood, like the IK + FK + Offset tail. Check the…

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                  • Spline XRay in Maya - 01

                    00:30

                    from Iker J. de los Mozos Added 810 14 5

                    One of the features I do miss from Softimage is the ability to display curves on top of the geometry. I'm starting to play with OpenGL to be able to reproduce that behaviour in Maya. This is…

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                    • Crear y gestionar expresiones faciales con MudBox y 3DSMAX

                      49:42

                      from Iker J. de los Mozos Added 3,006 64 4

                      - Una clase grabada sobre cómo podemos gestionar de una manera eficaz la creación de 'shapes' o 'morphs'. El modelo usado es de Sergi Caballer. - A recorded class…

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                      • iPad GUI with 3DSMAX

                        01:35

                        from Iker J. de los Mozos Added 11.2K 224 26

                        I used TouchOSC and Motion Capture controllers on 3DSMAX to create an interface that allows the user to set expressions on the character using an iPad.

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                        • Simultaneous FKIK Experiment

                          00:37

                          from Iker J. de los Mozos Added 2,073 25 1

                          An example given to illustrate the use of external objects that continuously evaluate a piece of code, as explained here: http://somosposmodernos.com/blog/?p=380

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                          Videos Iker J. de los Mozos

                          Here are all of the videos that Iker J. de los Mozos has uploaded to Vimeo. Appearances are videos that Iker J. de los Mozos has been credited in by others.

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