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  1. TP Cloth - Step 1

    01:19:20

    from imyourfriend Added 7,090 146 8

    Going over how to produce cloth-like materials dynamically in your TP build. I also go over data channels and the memory node to avoid group changing for active particles. Scene Setup File:…

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    • Ash Decay Tutorial - Step 1

      01:05:57

      from imyourfriend Added 10.5K 462 31

      Step 1 - Thinking Particles | Rayfire - I show you my ash rig setup from: https://vimeo.com/53919945 Next step I'll go through adding FumeFX & Materials

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      • DoorBomb Step1 v01

        01:03:14

        from imyourfriend Added 2,640 145 8

        Here I’ll show you how to separate the objects into groups and keep them consistent through each group-change. I also wanted to focus on the door staying on it’s hinges & keep an area…

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        • Super Simple TP Setup

          01:01:37

          from imyourfriend Added 1,814 123 6

          This covers some very basic knowledge of the interface & organization. I wanted to start from square-1 and build a very simple setup involving Volume Breaker, procedural Impact and flexibility.

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          • TP Tutorial - Destruction by force

            01:00:43

            from imyourfriend Added 11.3K 345 19

            Showing how to setup a TP rig using procedural activators and only force values. Also show how to implement object oriented value changes using wire linking.

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            • DoorBomb Step2 v01

              48:23

              from imyourfriend Added 1,775 90 5

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              • Ash Tut Step2

                39:15

                from imyourfriend Added 1,891 134 8

                Here I finish the ash decay setup with FumeFX, shaders, and rendering.

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                • Destruction Hit Tutorial - Thinking Particles

                  38:54

                  from imyourfriend Added 11.5K 270 19

                  Based off the Knight Shattering in Snow White and the Huntsman, I set up a similar technique with Thinking Particles

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                  • Procedural Fragment Tutorial - Thinking Particles

                    26:49

                    from imyourfriend Added 6,860 200 21

                    Procedurally fragment an object based off activators

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                    • Time remap in XMesh Tutorial - Thinking Particles

                      25:42

                      from imyourfriend Added 3,371 129 8

                      Slow motion with XMesh specifically with TP4.

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                      • Metal Tear Tutorial - Particle Flow

                        23:39

                        from imyourfriend Added 8,122 247 19

                        Shows the setup from my monster claw animation Monster claw scene file : www.williamwallace.tv/MonsterClaw_Anim.zip

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                        • TheHouseFX - Hierarchy Build PART-1

                          19:27

                          from imyourfriend Added 2,462 83 0

                          thehousefx.com/buy One of the first parts of TheHouseFX training videos

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                          Here are all of the videos that imyourfriend has uploaded to Vimeo. Appearances are videos that imyourfriend has been credited in by others.

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