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  1. Resolving Explosion


    from FusionCIS-dynamic fx specialists / Liked

    232 Plays / / 0 Comments

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    • Birth of the Moon


      from Maxim Vasyutin / Liked

      635 Plays / / 1 Comment

      Fragment of a film about the birth of the Moon

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      • Week4WIP 02 Alternate2


        from Andreas Glad / Liked

        201 Plays / / 1 Comment

        Same setup before, but in this one I tried letting the destruction influence a larger part of the structure, Gdamn Houdini is powerful. Making such a big change in Maya would be horrible. Here it…

      • Camera&Staging/Previs Direction Reel


        from Jaime Visedo / Liked

        295 Plays / / 0 Comments

        This reel shows some of the projects where I have work directing the previs and final camera & staging work. Please note that not all the work showed here has been directly executed by me, but…

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        • RF2013 ISPH R&D T2a velocity


          from Yannik F / Liked

          387 Plays / / 0 Comments

          Custom incompressible SPH. Well suited for all scales. After a loooong break I finished it (it was already in R&D in the beginning times of Sandy). Adaptive time-stepping, compression with…

        • RiotGames Art Contest Entry


          from Zhiye Yang / Liked

          514 Plays / / 0 Comments

          Hi here is my entry of 2014 Riot Games Art Contest, designed and animated in UDK. You can check my wip thread on polycount: http://www.polycount.com/forum/showthread.php?t=145863

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          • Naiad Test


            from Ian Amaya / Liked

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            • Houdini 14 RnD 03 (Flip Sim)


              from Jacys Lin / Liked

              782 Plays / / 25 Comments

              It seems got improvements of sim speed? no?

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              • cloth in houdini


                from Ashraf Ghoniem / Liked

                274 Plays / / 0 Comments

                I never thought I would say that I actually miss the cloth solver in houdini

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                • Houdini Cloud Tools RnD


                  from Graham Matthew Collier / Liked

                  2,313 Plays / / 20 Comments

                  This is just a quick setup using the Cloud Rig from the Houdini shelf tools. With more variance in cloud types and noise I think it would look very realistic. Render times ranged from 15mins to…

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                  • (WIP) dyn fracture 2 (scalability tests)


                    from Artem Smirnov / Liked

                    711 Plays / / 12 Comments

                    Here's the story of one very unlucky siege tower... I wanted to perform some scalability tests of my version of dynamic fracturing system for bullet. This model, produced by our modellers, was…

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                    • Line Sketcher tool


                      from Artem Smirnov / Liked

                      561 Plays / / 7 Comments

                      This is a small tool I have wrote recently. It use new for houdini 14 VEX array functions and new triangulate2d options. For now the core algorithm is brute force but later I may replace it with something…

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