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  1. [S&C] Trinity Saga FX


    from xanix Liked 2,469 206 9

    hope you like it.^^ Full Trailer : https://www.youtube.com/watch?v=--vaIiCVkKM

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    • Our flip tools


      from Alexey Anikushin Liked 623 75 4

      Quick demo of our flip tools, based on vex, continuously in developing.

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      • Houdini frost solver base algorithm


        from Anton Grabovskiy Liked 1,691 49 4

        Базовый алгоритм солвера

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        • Real Flow slow motion droplet collision with Q solver


          from Krzysztof Hrycak (aka Chris) Liked 2,295 101 6

          Just another RF sim test. This time with Q solver ( Yannik F) for tension and surface sheeter. Works nice.

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          • 2D FX Reel


            from Sébastien Iglesias Liked 97.8K 4,669 67

            This is my 2D animation FX Reel. There is some personal and professional work on it. If you want to check my work, it's here: http://sebastien-iglesias.tumblr.com You can also find a great…

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            • CASCADA


              from NRS Films Liked 676K 10.3K 352

              Tangled vines. Endless rain. Dodgy hotel rooms. Mud. Biting flies. Aggressive viruses...Perfection. Is this a vacation? Erik Boomer, Tyler Bradt, Galen Volckhausen, Tim Kemple, Anson Fogel, Blake…

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                from MATHEMATIC SAS Liked 6,077 392 10

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                • Whoosh


                  from Julien Grande Liked 59.3K 2,175 46

                  A fisherman in a storm has a strange encounter Short student film from ENSAV La Cambre in Brussels

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                  • Houdini Lesson 4 - Pyro FX (2/2)


                    from Purdue Polytechnic VFX Liked 3,045 155 5

                  • Halo 5 Character Animation Reel


                    from Travis Howe Liked 34.2K 709 45

                    Some of my Gameplay and Cinematic animations from Halo 5. Music: "Razors.Out" by Mike Shinoda and Joseph Trapanese [cinematic recut by Jeff Clement]

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                    • Mary live-codes a JavaScript game from scratch – Mary Rose Cook at Front-Trends 2014


                      from Front-Trends Liked 38.5K 247 15

                      "When I made my first game, I was scared of writing graphics code and dealing with browser quirks and player input events. So, I used a game framework to handle that stuff for me. Later, I discovered…

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                      • Hawaiian lava with pressure field 2


                        from thomas marqué Liked 3,122 313 20

                        wip .Houdini14 Sop solver

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