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  1. Full Turn ECAL/Benjamin Muzzin


    from ECAL / Liked

    327K Plays / / 50 Comments

    Project by ECAL/Benjamin Muzzin Tutors: Alain Bellet, Gael Hugo, Christophe Guignard, Vincent Jacquier Assistants : Karian Foehr, Matthieu Minguet, Mathieu Rivier ECAL / University of Art and…

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      from Fabio Bonvicini / Liked

      12K Plays / / 17 Comments

      GHOST VFX PEPSI Ramadan Commercial. This is the Making Of FUAD with my scripted module to create realisitc facial rig without blend shapes, or wrap deformers. I used nCloth, Maya Muscle, Muscle…

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      • Digital Grotesque . Printing Architecture


        from Digital Grotesque / Liked

        Digital Grotesque is the first fully immersive, solid, human-scale, enclosed structure that is entirely 3D printed out of sand. This structure, measuring 16 square meters, is materialized with details…

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        • Inge Druckrey: Teaching to See


          from Edward Tufte / Liked

          238K Plays / / 37 Comments

          Directed and edited by Andrei Severny. Produced by Edward Tufte. "Perceiving Deeply" The Design Observer http://designobserver.com/feature/perceiving-deeply/38497/ "If you do…

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          • CCTV Documentary (Director's cut)


            from KORB / Liked

            322K Plays / / 64 Comments

            Motion sculptures for CCTV Documentary Channel is a digital metaphor of phenomenal blinks and moments that life consists of. In four Idents we follow a visual performance of organic and vital substance,…

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            • After Ghostcatching HD excerpts


              from OpenEndedGroup / Liked

              2,402 Plays / / 2 Comments

              Excerpts from 3D installation of After Ghostcatching by OpenEndedGroup with Bill T. Jones (2010).

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              • REX|LAB: Introductory Workshops


                from REX|LAB / Liked

                485 Plays / / 0 Comments

                Using a synchronized 3 robot setup, participants explore the potentials to hybridize analog and robotic fabrication techniques to exploit and reveal uncertain material properties. These experiments…

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                • Poisson Reconstruction in Meshlab


                  from Kyle McDonald / Liked

                  17.7K Plays / / 13 Comments

                  This is one of many, many ways to generate a mesh from a point cloud using Meshlab. The best possible technique if you're using a Kinect would be to start by using the image space pixel positions…

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                  • Krapp Hour Presentation Video


                    from crystal arnette / Liked

                    1,102 Plays / / 0 Comments

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                    • The Lovech Bridge Speaks


                      from PHORMATIK / Liked

                      1,398 Plays / / 0 Comments

                      UNESCO’s new global project "Culture: a Bridge to Development" 3D Projection Mapping @ Lovech Bridge, Bulgaria | 10.05.2013

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                      • Fast low-res mesh retopology with ZBrush 4 voxels


                        from Dave Girard / Liked

                        5,833 Plays / / 0 Comments

                        full blog post here: http://polygonspixelsandpaint.tumblr.com/post/1114181457

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                        • NEX: Surface Constraints


                          from Wes McDermott / Liked

                          1,391 Plays / / 3 Comments

                          I've had a chance to checkout the NEX plugin for Maya on OS X. It's a great toolset that drastically improves the modeling workflow in Maya. In this video, I show how the surface constraint…

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