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  1. BRIGHT - Twitter Museumweek 2015

    01:46

    from BRIGHT / Added

    As part of the #MuseumWeek2015, BRIGHT produced an innovative artwork with digital artists Marcin Ignac and Henryk Wollik from Variable Studio, A real time generative artwork based on Twitter data…

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    • summoners halo : beta guide

      04:30

      from ORA / Added

      990 Plays / / 0 Comments

      Are you a League of Legends player who wants better queue tech that 2-dimensional bar graphs from websites? Then the Summoner's HALO is for you: A game-changing 3D visualization technology for…

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      • Brandwall [Excerpt]

        00:40

        from Bjørn Gunnar Staal / Added

        1,467 Plays / / 0 Comments

        The Brand Wall is a public installation at Statoil's headquarters in Oslo, Norway. For the opening of the building in October 2011 we developed the basis for what will become a dynamic collection…

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        • CIID IDP2011

          03:05

          from CIID / Added

          594 Plays / / 0 Comments

          A year of the Interaction Design Programme 2011 in photos.

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          • Stuffomat

            05:56

            from Jacek Barcikowski / Added

            233 Plays / / 0 Comments

            Stuffomat is a service that provides residents of local communities convenient access to shared home appliances. The service facilitates the processes of sharing objects by providing the necessary…

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            • Boids - Improved Obstacles

              00:54

              from shiftcontrol / Added

              1,119 Plays / / 0 Comments

              Improved collision avoidance with intermediate goal setting. There are still some issues with followers. Due to very dynamic movement of the leader (yellow) they sometimes hit the obstacles (in this…

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              • Boids - Obstacles

                01:26

                from shiftcontrol / Added

                1,177 Plays / / 0 Comments

                Basic implementation of collision avoidance for cylinders. Some boids can sometimes get stuck so much more work is required here.

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                • Boids - Bait Ball

                  01:23

                  from shiftcontrol / Added

                  1,489 Plays / / 0 Comments

                  Here I'm trying to simulate a bait ball - big gathering of fish in one place trying to protect themselves from predators. The school of 800 fish is divided into smaller groups following 'leaders'…

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                  • Boids

                    01:24

                    from shiftcontrol / Added

                    1,441 Plays / / 0 Comments

                    Classic implementation of flocking boids done as my "getting started with Unity3D" exercise.

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                    • Black Ice 02

                      00:30

                      from shiftcontrol / Added

                      2,262 Plays / / 0 Comments

                      Playing with Perlin noise generative mesh.

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                      • Black Ice 01

                        00:30

                        from shiftcontrol / Added

                        3,795 Plays / / 1 Comment

                        Playing with Perlin noise generative mesh.

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                        • Cloth simulation

                          00:30

                          from shiftcontrol / Added

                          383 Plays / / 0 Comments

                          Explorations in folding continued. This time using Traer physics library for Processing.

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                          Browse Videos

                          Marcin Ignac

                          Here are all of the videos that Marcin Ignac has uploaded to Vimeo. Appearances are videos that Marcin Ignac has been credited in by others.

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