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  1. Car Destruction in Unreal Engine 4


    from Dries Deryckere Liked 6,119 312 10

    A fully procedural destructible car in unreal engine 4. You can download the entire project here to learn how I made it!: https://gum.co/EDtXz (If the link doesn't work, let me know)

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    • Fabric and Python: Building a standalone Alembic viewer.


      from Fabric Engine Liked 1,265 8 4

      This video covers the new Python bindings in the Fabric 2.2 release. After a brief overview we get right in to how to build your own standalone Alembic viewer. To find out more about Fabric, visit:…

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      • What's New in Fabric 2.3


        from Fabric Engine Liked 2,700 45 1

        This video provides a quick tour of what's new in Fabric 2.3, including Blocks, which fundamentally increases what you can do with Canvas visual programming while at the same time making it even…

      • Jefe - Tiggo 3 Chery SOCMA


        from Reel Riki Saúl Liked 6 1 0

      • Reel LIVE ACTION/VFX Barraca Post 2015


        from Barraca Post Liked 1,767 14 1

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        • La era de Aquarius - Tauro


          from Ratio Liked 117 9 1

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          • Rebuilding bad frames using OFlow - before and after


            from Rich Frazer Liked 581 9 2

            Tool for fixing arbitrary 'bad' frames by rebuilding them using OFlow in Nuke.

          • custom motion vector blur using trackers


            from Rich Frazer Liked 562 13 0

            Using trackers to creating a motion vector pass, to add motion blur to stock footage.

          • Test_029: Flocking Fibers


            from 10 Kilo VFX | Design | Animation Liked 3,975 197 3

            Yeah, getting a little carried away here. Another flocking system - this time a little more complex. Lots of "predators and prey" particles affecting the behaviour of a fairly large number…

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            • Color grading breakdown


              from Andreas Brueckl Liked 2,130 115 0

              This breakdown shows the fine grading of a commercial. You can see relighting techniques on the image and the separation of the background. Absolutely no work on the skin was done as the model is…

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              • Spiral Galaxy - 3 different ways to make one.


                from LBX Liked 1,164 52 4

                Spiral Galaxy - 3 different ways to make a Spiral Galaxy. Part 1 - starts at 00:00 - Uses the built in Toric force. (you'll have to try own numbers for your scenes) Part 2 - starts at 03:20…

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                • Tutorial - Python in Maya - Exemplo Pratico - PT


                  from Danilo Pinheiro Liked 1,397 16 1

                  [EN] In this lesson, we will see a little practical example about using Python in Maya. We will just create a connection between a node (locator) and selected objects in then scene. The concepts of…

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