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  1. FLIP Workflow Enhancements


    from Go Procedural Liked 11.6K 376 29

    In recent releases, advances in Houdini's FLIP solver and distribution capabilities have enabled very large scale liquid simulations. However, the data sets produced by such large simulations…

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    • Houdini FLIP R&D - v2 Multi-colored Elastic viscous liquid with bubbles


      from Dave Stewart Liked 8,364 413 43

      Continuing this fun little experiment! Added emitter-derived per-point color and built volumes for Density, Cd and Vel based on the final fluid VDB. Attributes were then transferred to these volumes…

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      • WIP Houdini house destruction 04


        from Arthur Graff Liked 6,180 561 38

        The same WIP as before, just added the trees and a mere render.

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        • [R&D] deforming fracture / explosion


          from practjin Liked 919 102 13

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          • bacteriaGrowth


            from Artem Smirnov Liked 2,284 152 9

            test for odforce

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            • Houdini Demo Reel 2015


              from Go Procedural Liked 109K 1,389 42

              Side Effects Software is proud to release the 2015 Demo Reel featuring the work of Houdini customers worldwide. The shots in this reel are a small sampling of all the amazing work created by the Houdini…

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              • Houdini Tutorial - French/Français - Tuto 1 - Créer / Découper / Animer


                from Clément VIAUD Liked

                Tuto en français pour Houdini Partie 1 / Modélisation : Clip, Cookie, Metaball, Magnet Partie 2 / Découpe de la forme en lamelles : Timeshift, Stamp Partie 3 / Animation…

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                • Granularity (video edit)


                  from redhoot Liked

                  I spilled some particles and vibrated some membranes in the process. Listen to the full track here : https://soundcloud.com/redhootoboemonger/granularity all visuals and audio by redhoot 2015

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                  • Technical Reel 2015


                    from Dennis Albus Liked 2,110 188 11

                    This is my Technical Reel with some of the things I've been working on lately - mostly focused on lighting, shading and rendering. 00:04 - Easy Material Layering 00:20 - Rayswitch 00:45…

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                    • Fractal Lab 2015 Demo


                      from subBlue Liked 213K 1,527 0

                      An update for 2015 of my perpetual hobby project Fractal Lab, a browser based WebGL fractal renderer. More details about it over at http://sub.blue/fractal-lab

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                      • Fun with Houdini | Pow8 Mandelbulb


                        from Jonathan F. Garcia Liked 2,181 175 3

                        An exercise in volume VOPs (and patience -- I used a voxel grid of size 2048x2048x2048 to get this kind of detail). This uses the exact same setup as my Pow5 Mandelbulb: http://vimeo.com/110224792 A…

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                        • Houdini, cloth simulation, pants, test


                          from CG faun Liked 2,134 130 16

                          Testing Houdini 14

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