Houdini playing with bullet and autofracture
from MoonKeys VFX
Added 2 years ago
I wanted to test both bullet and autofracture. This is with Houdini 12.5. Sim time was quite long, a few days. Bullet seems to give strange behaviors when the pieces are too tiny they often go crazy…
Sand simulation tests
Testing different sand setups within Houdini thanks to viscosity settings found on Odforce in Eetu's Lab thread. I added a few sops ta allow for easy visualisation of the sticky/softs parts…
Testing Houdini dynamics and Pyro solver 2.0. A ball object breaks the cube, only some part of it are emitting smoke. Then it's just about tuning the PyroFX to get the desired motion and look.
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