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  1. Crosslining: Nike+ runner data art


    from postspectacular Added 1,677 10 0

    Short screen capture of an interactive, large-screen installation shown at Nike Stadium Paris throughout February/March 2013. Approached with the brief to artistically re-interpret Nike+ running…

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    • depth-10 quadtree + depth-3 voronoi tree


      from postspectacular Added 2,833 111 2

      this video shows the interplay of 2 conceptual hierarchies: 1) verlet particles with attractive/repulsive force fields are spawned in a squared 2d space and negotiate their positions over time.…

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      • V&A Ornamental installation (06/2011)


        from postspectacular Added 25K 660 18

        The Victoria & Albert Museum commissioned me to create an interactive installation as part of their activities around the Cult Of Beauty Aestheticism exhibition. Keeping William Morris as a loose…

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        • V&A Ornaments installation setup (timelapse)


          from postspectacular Added 1,067 15 0

          The full making-of video of this project is here: http://vimeo.com/25074067 Timelapse recording of the installation setup at the Victoria & Albert Museum on 28 & 29 May 2011. Featuring:…

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          • Circle symmetry & recursion


            from postspectacular Added 1,681 38 4

            An exercise in recursion & symmetry for the Computational Design workshop currently on at Victoria & Albert Museum London. The different patterns are achieved by simply manipulating the initial…

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            • toxi.sim.FluidSolver3D (Sunflow)


              from postspectacular Added 5,363 58 11

              Sunflow render test of a short sequence using the FluidSolver3D class in closeup... A longer (and more telling) sequence is here: http://vimeo.com/19997207 The timestep for the sim was a bit too…

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              • toxi.sim.FluidSolver3D preview


                from postspectacular Added 1,828 55 5

                A new (overdue & still in refinement) addition to toxiclibs.org - a 3D companion to the already existing Jos Stam fluid solver. Coming soon as part of the 0021 release... Voxel resolution: 80x80x80 Mesh…

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                • Smoke


                  from postspectacular Added 976 5 0

                  Normal mapped smoke particles with diffuse & specular lighting (software only, no GLSL so far)

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                  • toxiclibs showreel 2010


                    from postspectacular Added 26.1K 581 19

                    Thousand thanks to everyone who submitted their projects for this reel! I'm incredibly humbled to present to you the 2010 reel of 24 kicking projects done in the past year or so: hope you all…

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                    • mesh subdivisions


                      from postspectacular Added 4,321 35 0

                      More info: http://toxiclibs.org/2010/08/wingededge-mesh/ A quick screen capture of a new test/sketch tool for my current research interest: mesh subdivision & smoothing strategies. Starting from…

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                      • Happy 2010!


                        from postspectacular Added 9,720 92 10

                        Thank you all for the amazing journey & collaborations this last year. Here's to using the new year to set an example for the decade(s) to come and learn more, act more, play more, listen…

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                        • V&A Decode generative identity (XTP edit)


                          from postspectacular Added 1,623 40 3

                          An open source, generative identity for the upcoming "Decode: Digital Design Sensations" exhibition at the Victoria and Albert Museum London. This is the edit used for promoting the show…

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                          Videos postspectacular

                          Here are all of the videos that postspectacular has uploaded to Vimeo. Appearances are videos that postspectacular has been credited in by others.

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