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  1. A Material Point Method for Viscoelastic Fluids, Foams and Sponges

    03:31

    from Chenfanfu Jiang Liked 7,854 293 7

    Daniel Ram, Theodore Gast, Chenfanfu Jiang, Craig Schroeder, Alexey Stomakhin, Joseph Teran, and Pirouz Kavehpour. 2015. A material point method for viscoelastic fluids, foams and sponges. In Proceedings…

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    • Fabric at Siggraph 2016

      01:33

      from Fabric Engine Liked 575 6 0

      Come and see us at the show! http://fabricengine.com/siggraph-2016/ Tuesday 26th July 10am-6pm - Fabric user group in Room 201B

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      • Octane Uber Shader Sneak Peek

        01:37

        from Shane T OHara Liked 1,020 35 5

        Octane for houdini uber shader. Created by me :) Create from 350 octane nodes, 100's of parameters. No more need for shading networks.

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        • Alive Series

          01:51

          from David Brodeur Liked 27.1K 400 20

          Collection of animations from my #AliveSeries

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          • GDC2016 | Realtime FX with Houdini

            18:28

            from Go Procedural Liked 8,869 218 6

            Houdini is known for its VFX tools used in film and TV. Now learn how you can add quality FX to your game using a wide range of tools. From PyroFX to Fluids to destruction FX, artist Steve Burrichter…

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            • Procedural Modeling and Animation and Houdini

              35:15

              from Rohan Dalvi Liked 11K 282 28

              This video aims to explain what exactly is Procedural modeling and animation and how it applies to Houdini. regards Rohan Dalvi. P.S. You can download the lungs file at the link given below http://www.rohandalvi.net/blog/2015/10/7/what-is-procedural-modelling For…

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              • Growing Tree

                00:12

                from Rocken Qin Liked 1,885 170 17

                Recently I am doing various tests of plant growing in Houdini. This is one of my works. The tree is from the upstream of pipeline, so it's crucial to maintain the uv attribute properly. This…

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                • [Houdini] The BVH Tweaker For Carnegie Mellon Motion Capture Files

                  20:20

                  from Atom Liked 346 37 1

                  In this video I demonstrate some of the features of a new Houdini BVH tweaker python script. The script modifies the Carnegie Mellon University Motion Builder rig to allow extended functionality such…

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                  • Tripod in Novosibirsk

                    00:32

                    from eistan Liked 34.6K 94 10

                    I made it in spare time just for fun Because I saw this video, and i coudnt not to do it =D Original: https://www.youtube.com/watch?v=_eIRNBGJiOc Software: Maya, Redshift, AE

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                    • VFX Breakdown - The Genesis - 7days, "Cocoon part"

                      01:41

                      from Vixen Studios Liked 1,394 77 0

                      The Genesis 7days project was best project of Vixen Studios. We created genesis resource from human body. Please find how we created it. For more information, visit website www.vixen-studios.com

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                      • FractureControl RnD Breakdown

                        03:44

                        from Pavel Pehlivanov Liked 2,101 232 11

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                        • Mobility_01 - Motion Capture Animation Pack

                          05:10

                          from MoCap Online Liked 16.5K 7 1

                          Mocap Animation Pack - Mobility 01 www.MotionCaptureOnline.com 290 Mobility Motion Capture Animations A large set of animations for game and CG development to get your character moving around.…

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