SYNOPSIS: a-MAZE-ing is a live DJ/VJ performance recorded at the Mind-A-Maze exhibit curated by MUD, held at E2E4 space Nth Melbourne c2003. DJ Visitor (Andrew Till) provided an eclectic experimental fusion of ambiance and trance to VJ too. The visual component was created as an ongoing experimentation with using the Unreal game engine as a live VJ tool. It was used because of its versatile visual capabilities as a realtime visual (3D) engine. The imagery is all 3D, though it looks 'pseudo 2D' givin it a 3D>2D approach, rather than a more common 2D>3D. The game level (map) titled [VJ]-iSOtpe144, created by VJ Mandala (Adem Jaffers), was made using Photoshop for in game textures and 3dsMax to create geometry to import into the Unreal Editor to construct, code and mod 3D level. Map was then played (VJ'd) using custom scripting via the Unreal Tournament game on a PC.
Mind-A-Maze exhibit - 2003
VJ Mandala > Adem Jaffers
aka Nuero 1990 & Tekno Mandala 1991-95
Realtime VJ Machinema - using game engine
Unreal Tournament (Game Engine) using [VJ]-iSOtpe144 game level, PC, Photoshop
DJ Visitor > Andrew Till