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  1. Steve Bevins - Generalist Reel 2016

    03:01

    from Steve Bevins Added 96 6 0

    I figured it was about time I put together a reel showing the environments and FX work I've done professionally over the last few years. Jurassic World ­ Daytime Shots ­ Sequence Lead For…

  2. Beach and Peach Trail Jam

    02:15

    from Steve Bevins Added 785 2 0

    Some random footage I shot at the Beach and Peach Trail Jam a month or so ago in Jacksonville FL. Music: Goat - Run To Your Mama Thanks to all the locals! Also big thanks to Subrosa for putting…

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    • Alley Flood Render

      00:17

      from Steve Bevins Added 2,607 231 17

      Rendered with Mantra, skinned using the new VDB stuff in H12.5 The comp needs work but I'm happy with the overall render so I figured I would throw it online to prove I actually render things.....sometimes.

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      • Houdini 12.5 FLIP Tools

        00:25

        from Steve Bevins Added 1,205 56 4

        Just a test of the newer FLIP workflow in Houdini 12.5. Straight Simulations here, renders to come later. To see a few test renders of the shelf tools visit the breakdown I have on my website! http://www.stevebevins.com/Houdini-12-5-FLIP-Tests

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        • Alley Flood WIP

          00:22

          from Steve Bevins Added 624 42 5

          This is a personal project I've been working on the past few weeks. Largely a WIP, still need to refine the track a bit more and skin/render the fluids. FLIP Simulation: Houdini 3D tracking/Plate…

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          • Steve Bevins 2013 FX TD Reel

            01:07

            from Steve Bevins Added 1,662 43 4

            www.SteveBevins.com for breakdown sheets and a resume! Available for work!

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            • Studio 1 Work in Progress

              01:07

              from Steve Bevins Added 1,448 137 18

              This is a current WIP of my studio project. Its nearing completion but just needs a few final touches (namely HOT integration and final renders of everything). www.SteveBevins.com/Plane-Crash -…

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              • VSFX 319: RSL ST shader Converted to VOPS

                00:37

                from Steve Bevins Added 133 0 0

                A simple breakdown of how I converted my hand written RSL Flag shader into a Houdini VOP shader network. www.SteveBevins.com steve.d.bevins@gmail.com

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                • Procedural Building

                  00:39

                  from Steve Bevins Added 362 7 0

                  This is a procedurally built Western Saloon done in Houdini. Textures, while file based, are randomized and controls are in place to manage such things as randomness of open window shutters and doors,…

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                  Videos Steve Bevins

                  Here are all of the videos that Steve Bevins has uploaded to Vimeo. Appearances are videos that Steve Bevins has been credited in by others.

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