1. MCG demo reel

    02:03

    from John Mc Clinton Added 0 0 0

    Collection of Game Assets

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    • chimney_smoke_final(houdini)

      00:27

      from Cheol-o Cho Added 55 7 0

      ● 1 pyro dopnet simulation (not stitch) ● Simulation time: 24h 22min ● Render time: 98h 17min ● System - CPU: i7-5870k - Ram: 64GB - OS: Ubuntu Thanks for watching

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      • BJensenVFX - PROP- Table

        00:05

        from Bjensenvfx@gmail.com Added 11 0 0

        Prop from new project

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        • 3d prehistoric aquarium underwater journey to the Primeval World - fourthedesign

          00:33

          from fourthedesign Added 65 0 0

          3d animation of prehistoric underwater dinosaur using the technology of 3d stereoscopic animation with 4d projection and 3d glasses in Greece, Crete, Heraklion. A breathtaking subsurface worlds in…

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          • Jeff A. Johnson, Games Lighting Demo Reel, Oct 2016

            05:25

            from Jeff A. Johnson Added 58 0 0

            Demo Reel of my work in video game lighting & FX, compiled October 2016 Images are © respective studios, included here only for fair-use demonstration purposes Projects listed in order,…

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            • Performance_Capture

              00:54

              from Andrés Santín Added 150 0 0

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              • My first squash and stretch animation

                00:07

                from mr.talented28 Added 3 0 0

                My first Squash and Stretch Ball animation for cg cookie grading made in Blender 2.78 Gl Render

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                • Mocap_biped_quadruped_session

                  00:35

                  from Andrés Santín Added 196 0 0

                  Captura al mismo tiempo de un Biped y un Quadruped

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                  • Violin - still life

                    00:24

                    from Carmine Tallarico Added 162 14 2

                    Edited and created by Carmine Tallarico Softwares: Substance Painter Blender, Cycles Nuke Da Vinci Resolve

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                    • Particle Swarm Countdown

                      00:10

                      from OrigReg VFX // Reggie Harris Added 12 0 0

                      Particle simulation and render in Blender3d. Composited in After Effects. For a client who requested a motion graphics countdown to begin a live show.

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