1. 'Space Hulk: Deathwing' Trailer Sound Design


    from Kyle Johnson Added 10 0 0

    I've been working on a new project over the last week, my first time working with weaponry and creating monster sounds! It's been a nice challenge and a lot of creative fun. I've been wanting to try my hand with this stuff for a while and I thought the world of 'Warhammer 40K' and 'Space Hulk' would be a perfect arena for such engaging sonic exploration. The finished trailer is audibly detailed and grounded using over 50 channels of audio. It was a blast experimenting with different machine guns and creating textured monster sounds. For these, I ended up layering various tiger and bear growls and pitched a few up retaining the low-end EQ, this gave the combined sound a rich texture utilising the both the low and high end frequencies. The result is great; horrible snarling monsters I wouldn't wanna mess with! The trailer contains no traditional score but has a few subtle score-like ambient effects amongst the sound effects. A lot of care was taken to make sure that each sound retained its own space, level, and correct frequency adjustments as to be experienced as a united piece of sound design. Careful attention during this part of the process would ensure the imagery and audible atmosphere worked as a cohesive whole. Overall I think i managed to create a cool and detailed soundscape for our heroes in the video, it certainly helps sell them as complete bad-asses, for sure! The 'calm after the storm' so to speak, towards the end of the trailer contrasts nicely with the chaos of heavy duty machine-gun fire and monster slaughter in the moments prior. Fun stuff! http://www.kylejohnson.co.uk Thanks for watching/listening/reading. Kyle

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    • Mix legge l'Oroscopo scientifico perpetuo


      from mixmic Added 105 1 0

      Mix legge l'Oroscopo scientifico perpetuo, tratto da Scienziaggini http://40k.it/books/collection/altramatematica/20150428_scienziaggini.html

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      • Silence of Sileria


        from ajree210 Added 2,383 2 0

        My thesis project - a Warhammer 40,000 themed animation, incorporating all methods of graphic design and creation that I've learned over the course of my education at MSUM. *I do not own any of the rights to the Warhammer universe and have no affiliation with Games Workshop - this is strictly a fan-made educational piece with no intentions to profit from.*

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        • Silence of Sileria - Teaser


          from ajree210 Added 121 0 0

          This is the teaser trailer of my 40k-themed final/senior project! The pieces of the puzzle are slowly coming together...

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          • 3D Modelling - Stalker Bolter


            from ajree210 Added 805 0 0

            This is a timelapse of my build of a Stalker Bolter from Warhammer 40k. This is the initial build and will take a bit more time to touch up, but this is my base model to work with. Song: "Battlements", Warhammer 40,000: Space Marine Original Soundtrack

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            • Regulator Teaser 2


              from Vadim Starygin Added 97 0 0

              Metroid style type of game. Bosses, Enemies, Special abilities as keys to new sectors. Female protagonist.

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              • Sector Imperialis


                from shadyrabbit Added 88 0 0

                Games Workshop Sector Imperialis. Painted by ShadyRabbit.

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                • 3d Mapping Puerta de Alcala: 25º Aniversario de la caída del muro de Berlín


                  from Cubensis Added 71 2 0

                  3D Mapping para conmemorar el 25° aniversario de la caída del Muro de Berlín. El espectáculo que se inauguró el 6 de diciembre y estuvo hasta el domingo 9 de diciembre en la Puerta de Alcalá de Madrid. El show realizado por la productora Manuel Coronado TV y AFC Project en colaboración con Cubensis. En este vídeo podéis ver el pase corto del espectáculo. _____________________________________________________________________________ 3D Mapping to commemorate the 25th anniversary of the fall of the Berlin Wall . The show opened on December 6 and runned until Sunday December 9 at Puerta de Alcala in Madrid. The production was made ​​by Manuel Coronado TV and AFC Project, in collaboration with Cubensis . In the video you can see the short edit of the show.

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                  • Creating Muzzle Flashes - Two Techniques


                    from Daarken Added 2,228 2 1

                    In this tutorial Daarken shows you two different techniques for creating muzzle flashes. The first is achieved by painting the flashes by hand and combining a linear dodge (add) layer. The second is using live-action frames in combination with layer effects. For more information about the live-action clips mentioned in the video, please visit Video Copilot. www.videocopilot.net

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