1. 3D 3Arch Wall

    01:00

    from Vasco De Mello / Added

    My second asset to be used in a pack of ruins, that can be scattered on a level to decorate. The polycount for the model is 850poly. Modelled in Maya, and detailed in ZBRush. Textured using Photoshop and dDo by Quixel Suite. For more work check out my blog on: http://blog.vascogdm.com/ To contact me on any work you would like done, whether it is for advertising, games or whatever reason, my email address is: vascogdm@gmail.com

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    • BLOB

      00:25

      from Rémi Joly / Added

      1 Play / / 0 Comments

      This an enemy I made for a fame project this year.

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      • ⓜ Marketing Content Hub

        06:19

        from STYLELABS / Added

        44 Plays / / 0 Comments

        Compilation of features taken out of ⓜ The Marketing Content Hub. Digital Asset Management - Product Content Management - Project Management & Workflow - Work in Progress & Collaboration - Marketing Portal - Brandstore - Channel Publishing - Web to Print & Automated Layout

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        • DAT showreel 2015

          01:28

          from DAT / Added

          836 Plays / / 8 Comments

          Our first showreel! Some of our models playing lead role in various projects... http://digitalassettailors.com Music: Kill The Noise - Jump Ya Body

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          • MC v7.0: Asset and Work Order Management

            03:01

            from Maintenance Connection, Inc. / Added

            37 Plays / / 0 Comments

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            • TD Demoreel 2015

              02:02

              from Samson Tan / Added

              60 Plays / / 0 Comments

              2015 Demoreel!

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              • Capgemini - DiALM (Montage)

                01:34

                from Mickaël Lecolazet / Added

                642 Plays / / 4 Comments

                / Soft: After Effects / Client: Capgemini - www.capgemini.com / Agency: 3.0 Production - www.3.0production.fr

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                • How to use mbPlumage - Simulation (Part 2/2)

                  16:24

                  from Michael Buettner / Added

                  310 Plays / / 2 Comments

                  You will learn what all the simulation parameters and constraints do. I also demonstrate how to get a realistic simulation on a medium-sized bird. http://tools.haybyte.com/

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                  • Fantasy Village

                    00:53

                    from Julie Almoneda / Added

                    6 Plays / / 0 Comments

                    Create and design your own village with this mobile-friendly, low-poly medieval village set featuring beautifully hand-painted textures. This set is perfect for different kinds of games, from simulations, to adventure games, to full-blown JRPGs! (Also included is a free chicken. Everyone loves chicken!) Inside the Package: - 3 Ground Textures (Diffuse only) - 8 Textures (Diffuse and Normal Maps) - 1 Demo Scene - 27 Prefabs - Chicken Character Prefab (Idle, Walk and Run animations included) Buildings Included: - Archer School (1864 Tris) - Blacksmith (978 Tris) - Flag (396 Tris) - Fortress (872 Tris) - Knight School (1124 Tris) - Medium House 1 (622 Tris) - Medium House 2 (858 Tris) - Pub (1310 Tris) - Small House 1 (400 Tris) - Small House 2 (374 Tris) - Store (1016 Tris) - Tall House 1 (620 Tris) - Tall House 2 (394 Tris) - Well (184 Tris) - Wizard School (1202 Tris) Download it here: https://www.assetstore.unity3d.com/en/#!/content/28948 Demo: http://piplay.com/demo/fantasy_village.html

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                    • Wind Tests | mbPlumage | Houdini Digital Asset

                      00:21

                      from Michael Buettner / Added

                      348 Plays / / 0 Comments

                      Testing the new wind feature, included in version 8. How do you like it?

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