1. ANM 325 Final: Loth Animation

    00:13

    from Sean Taylor / Added

    22 Plays / / 0 Comments

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    • Dragon 3D Animation

      00:42

      from Catfish Animation Studio / Added

      3,397 Plays / / 6 Comments

      Catfish Animation Studio VFX | 3D Animation | Post Production Located in Milan, Italy, Catfish Animation Studio creates 3D Animations and Visual Effects for advertising, films, TV and media productions. Catfish is constantly seeking and creating cutting edge CG characters and creatures. This continuous innovation allows us to have extensive experience with building custom hyper realistic 3D animals and humans as well as caricatural or cartoon characters. Catfish provides movie production companies, post production studios, and ad agencies looking for comprehensible and flexible solutions for creating high impact experiences, a critical competitive edge in today's ever-changing media landscape. VFX: Catfish Animation Studio Sound Effects: Luca de Sensi Frightened man: Lucio Ghellini

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      • Near Death and Vegemite - A Silent Film

        04:12

        from Caleb Trevatt / Added

        40 Plays / / 0 Comments

        Having a phobia of yeast extract will get you into all sorts of trouble... This film was made for a year 11 Film and TV project. Canon 60D + Sigma 30mm F1.4 Adobe Premiere, After Effects, Mocha, Trapcode Particular, Magic Bullet Suite

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        • Redux - Segment A

          02:21

          from Calvin Chui / Added

          9 Plays / / 0 Comments

          Film I did for Thesis. Full version on its way some time in the future

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          • Positions -

            06:56

            from hak 331 film / Added

            24 Plays / / 0 Comments

            hak331 - hak331film@postinbox.com - Animator - Constructions Operator - EXperiment Experimental Recorded Film Syncronized Performance Uncut Rough Dub - Dance - Creature Art

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            • Cargana

              00:38

              from Aybars Turan / Added

              109 Plays / / 0 Comments

              Software used: Maya, Zbrush, 3d Coat I created the base mesh in Maya. Details added on Zbrush. Hi-res topology created in 3D coat Fine Details added, posed, rendered in Zbrush. Its still in progress. It will be textured soon. Cargana has no eyes. He lives in under world caves like Bats. He has huge ears that he can follow his directions with sound he makes. I made sketches and clay maquattes for this creature before i start model. please check out my website to see more details. I hope you like it. Thanks to Micah Moore.

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              • Latest Demo Reel

                02:36

                from Daniel Brigido / Added

                50 Plays / / 0 Comments

                Udk, Rigging Sculpting and Scripting 01 - Udk, UnrealScript Platform game prototype 02-Facial Rigging and deformations 03-Python Rigging tools 04-Maya Api, custom node 05-Maya Muscle rig and deformations 06-Zbrush sculpts

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                • EM33A - Close Combat Drone - 360˚

                  00:46

                  from Jakob Kiilerich / Added

                  138 Plays / / 0 Comments

                  A low poly creature based on my own design intended for games. 4988 tris + normal-map & diffuse-map.

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                  • Character Rigging and FX Showreel 2014

                    03:14

                    from ptaylor999 / Added

                    366 Plays / / 0 Comments

                    Select shots from 20 years of Character Rigging and FX work on various Feature Films, ride films, and commercials.

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                    • Birdo/Untitled

                      01:45

                      from Nicole Ham / Added

                      296 Plays / / 6 Comments

                      One of the last things I made during my final semester at VCU. I wanted to kick back and just focus on painting cool backgrounds this year. AE + Photoshop

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