1. World Builder

    09:15

    from BranitVFX / Added

    2.3M Plays / / 812 Comments

    NOTE: Please jump over to http://kck.st/1wuiDg7 and check out our new project. A strange man builds a world using holographic tools for the woman he loves. This award winning short was created by filmmaker Bruce Branit, widely known as the co-creator of '405'. World Builder was shot in a single day followed by about 2 years of post production. Branit is the owner of Branit VFX based in Kansas City. More info, background and info on future releases can be at http://www.facebook.com/pages/World-Builder/73936485659 Become a fan and keep in touch.

    + More details
    • LOST MEMORIES (French, English Subtitles)

      02:48

      from Francois Ferracci / Added

      1.4M Plays / / 293 Comments

      Paris, 2020. A beautiful couple, a city over-saturated by holograms and digital stream. A polaroid camera. Tomorrow will never be the same. Written, Directed and post-produced by Francois Ferracci. With Luka Kellou and Magali Heu Music by Alexandre fortuit Making of visual effects here: https://vimeo.com/49995678 An interview about the film here: http://onesmallwindow.com/interviews/interview-with-francois-ferracci-the-director-of-lost-memories/

      + More details
      • IRON MAN 3 : HUD + GFX PROCESS REEL

        02:33

        from Johnny Likens / Added

        213K Plays / / 65 Comments

        In late 2012 I joined forces with Cantina Creative to help deliver over 100 shots for IRON MAN 3. Marvel tasked us with designing all the elaborate 3D head-up displays (HUDs) – a virtual graphical interface that Iron Man sees from within the helmet environment of his armored suits that communicate essential data and statistics ranging from his physical condition to weapon and navigational diagnostics – While putting strong emphasis on the new ultra-high-tech Mark 42 suit, we also delivered upgraded HUDs to match the new suits seen in the film. It was great fun. All of the 3D elements, including a miniature version of the suit and the holographic helmet, were generated and rendered from CINEMA 4D. These graphics had true 3D depth, which heightened the stereo viewing experience as well as the interactive light qualities that are both photo-real and immersive. This is a process montage that was created to give some insight into the development and design thinking stages of the work I was specifically involved with on the film. Credits: Cantina Creative VFX Supervisor: Venti Hristova VFX Producer: Sean Cushing Digital Producer: Lily Shapiro VFX Artists: Aaron Eaton, Matt Eaton, Jonathan Ficcadenti, Jayse Hansen, Stephen Lawes, John Likens, Leon Nowlin Jr., Alan Torres, Lukas Weyandt For more extensive breakdowns see these articles: http://www.fxguide.com/featured/iron-man-3-more-suits-to-play-with/ http://www.maxon.net/en/news/singleview-default/article/cantina-creative-gives-iron-man-3-a-heads-up-with-maxon-cinema-4d.html www.johnlikens.com/ironman3.html © 2013 Marvel Studios, Walt Disney Studios Motion Pictures, Paramount Pictures. Music by Gesaffelstein.

        + More details
        • Memorize - Short Film

          07:12

          from Jimmy Eriksson / Added

          222K Plays / / 292 Comments

          In 2027, everyone is implanted with a chip - the Memorize-chip. It records everything you see, a new system to fight crime. One unit controls the system. The SSU - Special Surveillance Unit. Written & Directed by Eric Ramberg and Jimmy Eriksson Want to see the TEASER TRAILER before this? https://vimeo.com/54362904 Director's note: We shot this piece in Sweden (Gävle, Strängnäs and Uppsala) on a "shoestring budget", using just one 5D-Mark II-camera (with Canon L-series lenses). Our very first mission was actually to help another company (Quixel) with some live-action shots/scenes to simply showcase their new texture-tool for 3d-models in games and movies, but instead we came up with this concept idea and created a full blown short film. Primarily, we wanted to do something visual and entertaining to simply present this concept and showcase Quixel's tools. We did almost everything our self (with some 3d/texture/sfx help) and we used close friends/family members to be "actors", including myself playing the main character. So I guess that's why the acting isn't top notch and why we didn't use so much dialogue ;) BUT we also wanted to keep it very visual, we wanted to tell a story with pictures (and UI-text of course). That was a big challenge but I think we succeeded. In the end we're happy with the end result considering the conditions and people really seem to like it! That's awesome to see and very rewarding! / Jimmy & Eric" For more information, please contact: Manager: Scott Glassgold / IAM Entertainment scottglassgold@iamsports-ent.com Production blog: www.jimmyanderic.blogspot.com Company site: www.adaptproductions.com Eric Ramberg: eric.ramberg@gmail.com Jimmy Eriksson: jimeri83@gmail.com

          + More details
          • The Trail's End *FULL FILM*

            09:29

            from David Rosenbaum / Added

            On the final day of his life, an android has an unexpected encounter that alters the course of his existence. THE TRAIL'S END is a short film written and directed by David Rosenbaum that explores a re-telling of a classic; Bonnie and Clyde...or rather the prologue. It highlights the moment that the two meet and how their journey together begins. Sometimes the end, is just the beginning. To see a full list of credits & behind-the-scenes info, please visit: http://trailsendfilm.com Contact: david@iamrosebud.com

            + More details
            • 30 Years of BAD Pictures

              08:59

              from Bruce Dale / Added

              374K Plays / / 70 Comments

              Some of the highlights of Bruce Dale's 30 year career at National Geographic including 10 trips to China beginning in the late 1970's, the hologram cover for the 100th anniversary edition, and mounting a camera on the tail of a jumbo jet for in-flight photographs. Photographs are copyrighted by Bruce Dale or National Geographic. Produced with special help from Dan Steinhardt and Epson America.

              + More details
              • N-3D DEMO

                01:14

                from aircord / Added

                326K Plays / / 32 Comments

                http://www.aircord.co.jp/labo http://www.aircord.co.jp/ Simply place an iPad on top of the pyramid-shaped screen, which uses three special types on film, to create a display where the screen image appears to be floating in the middle of the pyramid. By reflecting onto the screen, the video contents using a multiscreen application, a 3D image appears when viewed with the naked eye from all angles, using the reflection angles of the filmed image. The filmed images also changes interactively in response to the sound picked up from the iPad microphone. Made with: openFrameworks, max/msp/jitter(Download Program file for footage:http://bit.ly/9u0z5v)

                + More details
                • HUD Test // Holographic 3D Interface

                  00:43

                  from mgfxstudio / Added

                  With the furore in the graphics world surrounding Iron Man 2 and the interfaces in the film, when we were asked to produce graphics “in the style of “ the whole team jumped at the chance. Rushes were approached to provide a proof of concept for a new science show that wanted to use heavily treated on screen graphics as info panels to relay information to the viewer. The show was to be very varied in the concepts and items it talked about and the producers wanted a slick stylised way to get that information across. To start with we used a Canon 5D MkII to shoot an entire sequence allowing the team to provide a cohesive and comprehensive solution to the brief. Using the supplied reference of water as our inspiration the sequence was shot, cut and graded before being brought into various packages to design and comp the graphics and 3D. Using boujou and PFTrack Seb Barker of Rushes 3D department immediately went to work on tracking the footage to allow the graphics to sit nicely in the shot, while the mgfxstudio team started to design and animate screens and interfaces which would later be comped in. “The final edit could be nicely broken into three main segments which meant each designer had their own section and interface to design and animate. It’s always fun when jobs like this come in, it lets your creative ideas flow a bit more and allows you to try a few more things than perhaps normally you would in a standard working day”. Once Seb had solved as much of the 3D tracking as was possible he then went to work on modelling the water molecule. Using Maya and shake he built and animated photorealistic water elements to work with the edit whilst also providing a graphical transition allowing the studio teams graphics take over. “We used bits and pieces we had from our own archives, stuff we wanted to use but couldn’t, or things that we hadn’t fully finished but had a nice concept, the stuff that all designers have in the bag for a rainy day, put them into the pot, gave them some polish and saw what came out. In the end it was a mixture of these bits and bobs, new designs and concepts and the need for interaction that drove each animation sequence. We also had to bear in mind that these screens needed to be relevant. They had to have a distinct look but also had to make sense as well as interact with the footage.” The end result was a nicely finished, stand-alone piece that we think really works. It is rare to get a chance to work on a totally free concept with merely a reference point as a brief, and to finish an entire sequence, from filming, editing, grading, through 3D and 2D tracking, concept design, 3D and 2D animating and on to compositing and delivering in less than a week is a feat in itself, but to do it to this standard highlights the whole teams talent and flexibility.

                  + More details
                  • VICTOR

                    07:09

                    from Yeah Haus / Added

                    38.9K Plays / / 61 Comments

                    Victor is a short film about imagination, solitude and the sometimes blindfolded quest for happiness. This whimsical journey follows Victor, a peculiar man who has some interesting ideas about how to make friends. With an optimistic plan and a few technological tricks, Victor shows that sometimes all you need is a little help to notice what’s been right in front of you all along. www.victorshortfilm.com Director/Story: Chad Thompson MAIN CAST Victor: PJ Jacokes Mr Angry: Keith Thompson Gnome: Tim Travis Narrator: Chad Thompson CREW Producer: Yeah Haus Cinematographer: John Anderson Beavers 1st Asst. Camera: Eric Litwin POST Edit/Color/Sound: Chad Thompson Visual FX + 3D/2D Animation: Chad Thompson Visual FX Advisor: Eric Litwin 3D Concepting: Marcus Mullins ART TEAM Storyboards/Props: Michelle Thompson Props/Set Design: Keith Thompson Props: Dave Malosh Set Design: Peggy Kerr MUSIC Piano Score: Chad Thompson “Old Dreams” by Hayden

                    + More details
                    • Prometheus UI reel

                      01:06

                      from Territory / Added

                      Territory worked with Ridley Scott and 20th Century Fox to design and animate hundreds of computer graphics and projections both on-set and post for Prometheus.

                      + More details

                      What are Tags?

                      Tags

                      Tags are keywords that describe videos. For example, a video of your Hawaiian vacation might be tagged with "Hawaii," "beach," "surfing," and "sunburn."