1. Mesh Pass - Boat 2nd Ver.

    00:11

    from Giuseppe Cilli Added 234 6 8

    There are some little holes in the mesh, i think due to the too small particle radius. Although i thing they will be no more visible after shading. UP: I tried to fix the holes in the mesh and…

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    • REALFLOW_TAKEDOWN

      00:04

      from Alex ZV Added 123 1 4

      A takedown made in RF2012. The problem here was the scale, i should've made the scale smaller. Here the scale is unrealistic, thus the splashes are big and slow. Could've increased Daemon…

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      • REALFLOW_NONSENSE_BALLS_NO_FOAM

        00:07

        from Alex ZV Added 157 6 0

        Messing with scene scale and interaction factor again

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        • REALFLOW_NONSENSE_BALLS_WITH_FOAM

          00:07

          from Alex ZV Added 132 5 0

          Messing with Ocean Force daemon and interaction factor again. Foam's not as rich as the main fluid because i used a low rate and high curvature threshold for the emission

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          • REALFLOW_GORILLA_HAVING_FUN

            00:04

            from Alex ZV Added 141 10 0

            Messing with the "interaction factor" in Hybrido 2

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            • REALFLOW_WINE_GLASS_EXPLOSION_MESHED_RETIMED

              00:08

              from Alex ZV Added 957 73 9

              Frost meshed version of the same wine splash with a max camera. Retiming done by loading bin files into the prt loader, retiming the particles with the loader's graph feature. Camera is pretty…

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              • REALFLOW_WINE_GLASS_EXPLOSION

                00:06

                from Alex ZV Added 83 3 0

                I remade that wine scene for the splash competition, this is what i got. Nothing fancy, good old SPH particles :)

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                • REALFLOW_EMERGING_CROSS

                  00:08

                  from Alex ZV Added 104 7 2

                  Testing HYBRIDO viscosity feature. Here , it's set to 0.5

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                  • Realflow 2013 - Boat - Nebaquila

                    00:04

                    from Giuseppe Cilli Added 606 5 0

                    HI all. An experiment with hybrido 2 in realflow 2013. I used realfow for the core fluid, splash and foam simulation and for the meshing process, 3ds max to menage the scene, mental ray to render…

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                    • Logo reveal test

                      00:05

                      from Zybrand Jacobs Added 554 12 4

                      Little test for a Shark Warriors logo coming out of the water.

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