1. Getting Started with Scratch

    01:37

    from ScratchEd / Added

    613K Plays / / 2 Comments

    Scratch is a programming language for young people to create their own interactive stories, games, music, and art. Scratch was created by the Lifelong Kindergarten Group at the MIT Media Lab. You can find more information and download Scratch for free at http://scratch.mit.edu Music: "You and Your Bright Ideas" by DoKashiteru

    + More details
    • DepthJS

      01:23

      from Fluid Interfaces / Added

      488K Plays / / 41 Comments

      Kinect + Computer Vision + Javascript DepthJS is a web browser extension that allows any web page to interact with the Microsoft Kinect via Javascript. Find out more at http://depthjs.media.mit.edu Navigating the web is only one application of the framework we built - that is, we envision all sorts of applications that run in the browser, from games to specific utilities for specific sites. The great part is that now web developers who specialize in Javascript can work with the Kinect without having to learn any special languages or code. We believe this will allow a new set of interactions beyond what we first developed. DepthJS is open source under the AGPL license. http://github.com/doug/depthjs Created by (in alphabetical order) Aaron Zinman - http://web.media.mit.edu/~azinman Doug Fritz - http://www.dougfritz.com Greg Elliott - http://gregtelliott.com Roy Shilkrot - http://www.morethantechnical.com/ We are students in: Fluid Interfaces Group - http://fluid.media.mit.edu Information Ecology Group - http://eco.media.mit.edu

      + More details
      • MaKey MaKey - An Invention Kit for Everyone

        02:12

        from jay silver / Added

        359K Plays / / 10 Comments

        Get yours at makeymakey.com Make a piano out of bananas, play Mario on Play Dough, let your kitty take a picture of herself. This is a simple invention kit for beginners, experts, and everything inbetween.

        + More details
        • Cheers - alcohol-aware glowing ice-cubes that beat to ambient music

          02:28

          from Dhairya Dand / Added

          317K Plays / / 17 Comments

          After an alcohol induced blackout, I made self-aware glowing ice-cubes that beat to the ambient music. The electronics inside the ice-cubes know how fast and how much you are drinking. The cubes change color from green to orange to finally red as you keep drinking beyond the safety limit. If things get out of control, the cubes send a text to your close friend using your smartphone. http://dhairyadand.com Music : Lullatone

          + More details
          • Scratch Overview Video

            02:50

            from ScratchEd / Added

            270K Plays / / 5 Comments

            Scratch is a programming language for young people to create their own interactive stories, games, music, and art. Scratch was created by the Lifelong Kindergarten Group at the MIT Media Lab. Learn more and download Scratch for free at http://scratch.mit.edu. UPDATE: The latest version of Scratch was released on May 8, 2013, and the updated Scratch overview video is available at https://vimeo.com/65583694. Music: "You and Your Bright Ideas" by DoKashiteru

            + More details
            • SILK PAVILION

              06:18

              from Mediated Matter Group / Added

              231K Plays / / 53 Comments

              The Silk Pavilion explores the relationship between digital and biological fabrication on product and architectural scales. The primary structure was created of 26 polygonal panels made of silk threads laid down by a CNC (Computer-Numerically Controlled) machine. Inspired by the silkworm’s ability to generate a 3D cocoon out of a single multi-property silk thread (1km in length), the overall geometry of the pavilion was created using an algorithm that assigns a single continuous thread across patches providing various degrees of density. Overall density variation was informed by the silkworm itself deployed as a biological “printer” in the creation of a secondary structure. A swarm of 6,500 silkworms was positioned at the bottom rim of the scaffold spinning flat non-woven silk patches as they locally reinforced the gaps across CNC-deposited silk fibers. Following their pupation stage the silkworms were removed. Resulting moths can produce 1.5 million eggs with the potential of constructing up to 250 additional pavilions. Affected by spatial and environmental conditions including geometrical density as well as variation in natural light and heat, the silkworms were found to migrate to darker and denser areas. Desired light effects informed variations in material organization across the surface area of the structure. A season-specific sun path diagram mapping solar trajectories in space dictated the location, size and density of apertures within the structure in order to lock-in rays of natural light entering the pavilion from South and East elevations. The central oculus is located against the East elevation and may be used as a sun-clock. Parallel basic research explored the use of silkworms as entities that can “compute” material organization based on external performance criteria. Specifically, we explored the formation of non-woven fiber structures generated by the silkworms as a computational schema for determining shape and material optimization of fiber-based surface structures. Research and Design by the Mediated Matter Research Group at the MIT Media Lab in collaboration with Prof. Fiorenzo Omenetto (TUFTS University) and Dr. James Weaver (WYSS Institute, Harvard University). Mediated Matter researchers include Markus Kayser, Jared Laucks, Carlos David Gonzalez Uribe, Jorge Duro-Royo and Neri Oxman (Director).

              + More details
              • MIT Media Lab Identity, 2011

                01:11

                from readyletsgo / Added

                229K Plays / / 34 Comments

                The new visual identity of the MIT Media Lab is inspired by the community it comprises: Highly creative people from all kinds of backgrounds come together, inspire each other and collaboratively develop a vision of the future. This unique offering of the MIT Media Lab is reflected in the logo design. Each of the three shapes stands for one individual's contribution, the resulting shape represents the outcome of this process: A constant redefinition of what media and technology means today. The logo is based on a visual system, an algorithm that produces a unique logo for each person, for faculty, staff and students. Each person can claim and own an individual shape and can use it on their business card a personal website. The design encompasses all collateral, business cards, letterhead, website, animations, signage etc. A custom web interface was developed to allow each person at the Media Lab to choose and claim an own individual logo for his/her business card, as well as a custom animation software which allows to create custom animations for any video content the lab produces. Date: 2011 Studio: TheGreenEyl Creative Direction & Design: Richard The, E Roon Kang Programming & Design: Willy Sengewald Programming tool: www.Processing.org Video Credits: Music: Mount Kimbie (http://www.myspace.com/mountkimbie) Footage: Paula Aguilera (MIT Media Lab) Photos: Andy Ryan, Richard The

                + More details
                • Beyond – Collapsible Input Device for Direct 3D Manipulation beyond the Screen

                  02:13

                  from Jinha Lee / Added

                  112K Plays / / 8 Comments

                  What would it be like to reach into a screen and manipulate virtual objects as in real world. We present Beyond, a novel collapsible input device for direct 3D manipulation. When pressed against a screen, Beyond collapses in the physical world and extends into the digital space of the screen, such that users can have an illusion that they are inserting the tool into the virtual space. Beyond allows users to directly interact with 3D media, avoiding inconsistencies of input and output without having to wear special glasses. Users can select, draw, and sculpt in 3D virtual space and seam- lessly transition between 2D and 3D manipulation. We de- scribe detailed interaction techniques, implementation and application scenarios focused on geometric design and pro- totyping.

                  + More details
                  • MaKey MaKey Beach Ball Interface

                    00:07

                    from jay silver / Added

                    104K Plays / / 3 Comments

                    Invented at Tangible Embedded Interfaced conference in February 2012 using MaKey MaKey

                    + More details
                    • Immersion: Beneath the surface

                      06:51

                      from Deepak Jagdish / Added

                      103K Plays / / 2 Comments

                      + More details

                      What are Tags?

                      Tags

                      Tags are keywords that describe videos. For example, a video of your Hawaiian vacation might be tagged with "Hawaii," "beach," "surfing," and "sunburn."