1. A Multi-Touch Application


    from Markus Autengruber Added 23 2 0

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    • An Artist in Process: A Computational Sketch of Dreaming Machine #3


      from B. Bogart Added 32 1 0

      This video shows an exhibition of work-in-progress on the third dreaming machine. The current work is an artistic inquiry of cognitive and neurological conceptions of dreaming that inspire the machine's generative processes. The dreaming machines are part of a larger body of work: "Context Machines" is a series of site-specific electronic media art installations that collect images of their environment used as material in the generation of sequences of images. "Dreaming Machine #3" differs from "Dreaming Machine #2" in that it makes explicit use of cognitive and neurological conceptions of dreaming, and images are broken into regions that are processed separately, allowing the system to construct more complex images from these components.

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      • Angle calculation using openCV


        from andol Added 2,482 1 0

        By using openCV, this prototype recognized specific color objects (red in this video) and calculated the recognized rectangle's angle value.

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        • Angling for Fish


          from Jonathan Exton Added 318 1 1

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          • Animation 10 Proof of Concept


            from Benjamin Blundell Added 133 0 1

            A proof of concept video for the Animation 10 Tales of Things booth. There is a variety of software working behind the scenes including CherryPy, ffmpeg2theora, Objective-C, CUPS (with lpr), C++ with OpenCV and HTML5. Its quite a mashup but it works really well. The result is a set of transcoded videos on a webserver, linked to a QRCode that can be printed out and linked to a video tale in under 15 seconds.

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            • A P P A R E L


              from N O R M A L S Added 6,215 99 2

              A P P A R E L is the first piece of clothing designed to exist both physically and digitally. While its physical form serves its function, its esthetic value expresses in the form of a dynamic 3D overlay — often referred to as 'Augmented Reality' — that can be visualized through a camera on a computer screen. The user is then free to digitally dress up by manipulating a large set of parameters in real-time. A P P A R E L is like a wearable avatar ^.^ This is a first prototype for an ongoing project. Version v0.9a Made with OpenFrameworks with the help of: - imagery analysis : OpenCV, ofxCv, ofxARToolkitPlus - 3D modeling : ofxAssimpModelLoader, OpenGL - camera settings : ofxUVC, ofxQTKitVideoGrabber, ofxYAML - GUI : ofxUI, ofxXMLSettings normalfutu.re

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              • Architectural Integration Tests


                from Christopher Baker Added 2,256 61 13

                Here's a demo of a program I wrote last year. It's a more sophisticated version of the Processing software that ran Urban Echo (http://vimeo.com/468417 ). Basically it unites a bunch of great examples from the OpenFrameworks forums and mixes in some Box2d physics and OpenCV for "automatic" obstacle detection (it works really well when the façade is simulated with black paper on a white wall :)) . This software is the basis for some real-time, large-scale, architecturally-integrated, performance software we use over at http://minneapolisartonwheels.org. It's designed to be used with three big GRL projector trikes we built. Anyway, many thanks to all those who contributed code on the forums ... knowingly or unknowingly. Also ... excuse the length. May be worth skipping ahead a bit ... P.S. I recently ported this program (including Box2d) to run in a native Max/MSP/Jitter environment and it will be released soon with a bunch of other stuff like it at http://minneapolisartonwheels.org.

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                • AR_Face


                  from Tazasproject Added 54 0 0

                  Installation multimédia, Nightshot 2011. Dans une pièce bien éclairée, un canapé, une table basse et en face, une caméra au coté d'une projection vidéo. la caméra filme les spectateurs en direct. le flux d'image est transformé à la volée par un ordinateur sur lequel tourne un programme écrit en Processing et utilisant la librairie OpenCV. Ainsi le spectateur voit son image se transformer en temps réel, l'ordinateur plaque sur chaque visage un masque dessiné. Plus il y a de visages plus il y a d'éléments annexes qui apparaissent (nuages, bouteilles, signes monétaires...) Ainsi, plus il y a de monde face à la caméra, plus la transformation de la réalité est importante. Un jeux s'opère entre le spectateur et le dispositif, le spectateur jouant avec son image modifiée, et le dispositif se nourrissant de l'image du spectateur pour exister.

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                  • AR-Goose - Augmented Reality Game


                    from Marco Carletti Added 134 0 0

                    AR-Goose - Augmented Reality Game This is a demo of pervasive gaming developed during the course of Computer Vision at the University of Verona (IT). The project aims to merge the boardgame mechanics (like "The game of the Goose") with augmented reality technology. The software is based on OpenCV and ArUco for the marker detection. The renderer is based on OpenGL. Setup: - HP Pavilion dv7 6c90el - Webcam USB 2.0 Microsoft HD 6000 - x6 ArUco markers ### AR-Goose - Gioco in Realtà Aumentata Questa è una demo di pervasive gaming sviluppata durante il corso di Visione Computazionale all'Università degli Studi di Verona. Il progetto mira a unire la meccanica di gioco dei giochi da tavolo (come "Il gioco dell'Oca") con la tecnologia della realtà aumentata. L'identificazione dei marker è svilluppata in OpenCV e ArUco, mentre l'engine grafico è scritto in OpenGL. Setup: - HP Pavilion dv7 6c90el - Webcam USB 2.0 Microsoft HD 6000 - x6 ArUco markers

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                    • ARmsk Augmented Reality on Android


                      from Patrik Arthursson Added 82 0 0

                      ARmsk or Augmented Reality Markerless Support Kit is a powerful toolkit for development of marker-less augmented reality applications for the android platform. It’s a free open source project which is published under the GPLv3 license. Visit us at www.armsk.org

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