1. Tickle Torture Live Event - Visuals by VEVE

    00:16

    from estevancarlos Added 1 0 0

    Learn more about the visuals at Veve.io

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    • Bringing GL_ARB_gpu_shader_fp64 to Intel GPUs (XDC 2016)

      39:08

      from Igalia Added 0 0 0

      By Iago Toral. Slides at http://www.slideshare.net/igalia/bringing-glarbgpushaderfp64-to-intel-gpus-xdc-2016 GL_ARB_gpu_shader_fp64 was the last piece missing to expose OpenGL 4.0 on the Intel i965…

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      • Showreel 2016 (inc. Masters project)

        01:58

        from Tonya Strantzi Added 106 1 0

        Showreel of the work I have done during my MSc Computer Animation and VFX course in Bournemouth University, and my BSc in Computer Science. Updated to include my Masters project on fluid simulation.

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        • demo_reel (preview)

          00:40

          from OnionHuang Added 10 0 0

          preview version of my demo reel

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          • Object and Line to Space HD - Trailer v.4

            06:26

            from Alexander Senko Added 4 0 0

            Object and Line to Space audiovisual performance, live set experimental electronic music Посвящается работе Василия Кандинского «Точка и линия на плоскости» Аудиовизуальный перформанс…

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            • RAYdiosity - 3D SpaceSyntax (City01) (Enhanced)

              02:23

              from Thomas Diewald Added 7 0 0

              RAYdiosity is my homebrew realtime global illumination renderer. This video shows some additional features for computing SpaceSyntax in 3D in realtime. A detailed post about this project is here:…

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              • Multi-Agent System with AI

                01:05

                from Rabia Engin Added 5 0 0

                Masters Project at Bournemouth University. C++ & OpenGL.

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                • RAYdiosity - 3D SpaceSyntax (Cubes)

                  02:53

                  from Thomas Diewald Added 5 0 0

                  RAYdiosity is my homebrew realtime global illumination renderer. This video shows some additional features for computing SpaceSyntax in 3D in realtime. A detailed post about this project is here: thomasdiewald.com/blog/?p=2467

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                  • RAYdiosity - 3D SpaceSyntax (Manhatten)

                    04:12

                    from Thomas Diewald Added 26 0 0

                    RAYdiosity is my homebrew realtime global illumination renderer. This video shows some additional features for computing SpaceSyntax in 3D in realtime. Also, in the end of the video, there is a…

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                    • Showreel - September 2016

                      02:08

                      from Rabia Engin Added 32 0 0

                      This showreel displays some of the works I have done during my masters education in Bournemouth University - assignments and projects.

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