1. QuickTip 48: How to make use of polygon selections within the Fracture Object


    from yader Added 5,919 452 11

    This quick tip makes use of the fact that one can fracture/explode polygon selections with the Explosion FX Deformer. The key here is to understand that if you select every other row and/or the…

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    • Intro to Modeling Part 2a: Extrude


      from Chicago C4D Added 46.6K 197 9

      Second part of my introduction to modeling series. Here I talk at length about the Extrude tool and all it does, focusing on it how it behaves differently Poly/Edge/Point modes. Look for Part 2b for…

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      • How to use Mograph selections to place objects on selected polygons of generated geometry


        from Athanasios Pozantzis Added 3,648 156 4

        This quick tutorial, shows how it's possible to use Mograph Selections, in order to place certain objects on generated geometry, without making the main object editable.

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        • Affinity Photo - Refining Selections


          from Affinity Added

          Find out how to refine your selections in Affinity Photo. See a full list of official tutorials at http://affin.co/PhotoTuts Credits: Photograph by James Ritson.

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          • Intro to Modeling Part 2b: Extrude Inner and Bevel


            from Chicago C4D Added 30.9K 131 3

            Part 2b of my introduction to modeling series. Here we'll add Inner Extrude and Bevel to our modelling arsenal. Check out Part 2a for more on Extrude. Find part 2a here! https://vimeo.com/30164076

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            • C4D Quick Tip: Controlling Dynamics with the Mograph Selection Tool


              from Noah Witchell Added 1,610 98 2

              This is a quick tutorial about how to control exactly which of your clones behave dynamically, which of them act as collider bodies, and which of them to completely ignore. Sometimes when creating…

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              • Creating Houdini Digital Assets for C4D that can use Polygon Selection Tags - Tutorial


                from Athanasios Pozantzis Added 1,231 82 4

                In this Very brief tutorial, you can see how to create a Houdini Digital Asset for Cinema 4D that can use polygon selections.

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                • Affinity Photo - Channels for Alpha Masking


                  from Affinity Added

                  Discover the flexibility of loading and saving selections using channels in Affinity Photo. See a full list of official tutorials at http://affin.co/PhotoTuts Credits: Photographs by James Ritson.

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                  • CINEMA 4D R16, sculpting


                    from C4D cz master Added 1,900 23 1

                    Sculpting CINEMY 4D R16 prodělal evoluční skok. Nový nástroj přibyl jen jediný, ale možností změn a hlavně jejich efektivita je značná. Ty zásadní…

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                    • Grow Faces Within Region 1.3


                      from Buwaneka Saranga Added 1,346 18 5

                      A MEL script that will let you grow faces confined to an area. You can define the perimeter with edges. Download: http://www.creativecrash.com/maya/script/grow-faces-within-region

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