1. Breeze - an interactive sound installation


    from Cathy van Eck Added 18 1 0

    In "Breeze" a set up of 5 music stands, distance sensors, small loudspeakers and fans create an interactive composition to be played by the visitors. Every movement of the visitors creates a change in the soundscape.

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    • Smart Connected Kiteboard: first session with the WOO Sports kinematics sensor at Rooster Rock, Oregon


      from Serge Added 1,069 2 3

      WOO Sports bring the Internet of Things (IoT) to kiteboarding with the WOO kiteboarding kinematics sensor and associated smartphone App. I had the opportunity to test mine for the first time this month and decided to share my experience. A very nicely designed device that brings a whole new dimension to the sport of kiteboarding, allowing you to not only track and measure your performance (jump height and airtime) but also connects you with the global kiteboarding community (amateurs and professionals) with regional, national and global leaderboards.

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      • Bio-chemical Sensing


        from Ege Kökel Added 13 0 0

        a sensing experiment to visualize information about your body using a new language

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        • Stress Tester (First Run)


          from antonio herrera Added 6 0 0

          This system is designed to simulate package stress seen in transducer housing for research and development of next generation sensor die.

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          • Soil moisture sensors


            from Francesco Sabatini Added 0 0 0

            Soilmoisture sensors installation

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            • Anita_Giraldo_Steel_Ice_&_Stone_Informational_Video


              from Anita Giraldo Added 5 0 0

              Description and explanation of the multi-media installation by Anita Giraldo

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              • Blender Game Engine: Logic Bricks / Bloques Lógicos


                from Blender Fanatic Added 30 1 0

                In this part of the series we start with the explanation of the logic bricks, Here you can watch how to set and constrain the movements of an object using sensors like Radar and Collision. En esta parte de la serie se inicia la explicación de los bloques lógicos. Vea cómo ajustar y restringir el movimiento de un objeto usando sensores como Radar y Collision.

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                • Heeling


                  from Qing YI LI Added 22 0 0

                  an In-Built Smart Heel Project

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                  • Physical Computing


                    from Rowan Jack Added 14 0 0

                    This video was a project for a Physical Computing module at the University of Dundee which involved each group designing and making a game using Ardunio and a specific sensor. In this case we were using a Pressure Sensor.

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