1. Demo: Splatoon Wii U

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    Job: Production Company [Producing, Shooting, Editing, etc.] for TIME Magazine. Responsible for TIME's Video Coverage of E3 2014. Follow Us! https://www.facebook.com/Protin.Pictures https://twitter.com/ProtinPictures https://www.google.com/+ProtinPictures Description: Time Magazine's Senior Editor Matt Peckham demos the soon to be released game Splatoon on the Wii U at E3 2014. Big Thanks to Matt Peckham, Jared Newman, and Time Magazine!

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    • Demo: Super Smash Bros. Wii U

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      Job: Production Company [Producing, Shooting, Editing, etc.] for TIME Magazine. Responsible for TIME's Video Coverage of E3 2014. Follow Us! https://www.facebook.com/Protin.Pictures https://twitter.com/ProtinPictures https://www.google.com/+ProtinPictures Description: King of creepy Shinji Mikami’s newest game looks to scare you. That’s the only goal. Pete Hines, Vice President of Betheda, talks about his hopes for their new horror game. Big Thanks to Matt Peckham, Jared Newman, and Time Magazine!

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      • Shadow of Mordor’s Interview: Nemesis System

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        Job: Production Company [Producing, Shooting, Editing, etc.] for TIME Magazine. Responsible for TIME's Video Coverage of E3 2014. Follow Us! https://www.facebook.com/Protin.Pictures https://twitter.com/ProtinPictures https://www.google.com/+ProtinPictures Description: In Monolith's Shadow of Mordor, any enemy could become your arch foe. The studio delves into Tolkien’s world to bring its new game, Shadow of Mordor, to life, telling the story of Talion, a ranger with wraith-like abilities whose family is killed by Sauron’s army. Bob Roberts, Lead Designer on the game, speaks with us about the nemesis system and more. Score: 9.2/10 Big Thanks to Matt Peckham, Jared Newman, and Time Magazine!

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        • Destiny Interview: What Bungie Was Hoping for During E3 2014

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          Job: Production Company [Producing, Shooting, Editing, etc.] for TIME Magazine. Responsible for TIME's Video Coverage of E3 2014. Follow Us! https://www.facebook.com/Protin.Pictures https://twitter.com/ProtinPictures https://www.google.com/+ProtinPictures Description: What do you get when you cross Halo and an RPG? Destiny. Or at least that's what Bungie had hoped. For Bungie’s next big multi-platform game, Destiny, it’s stepping away from Master Chief and letting players build their character from the bottom up. Though, since launch, Bungie has been frantically working to fix all the issues found within the game. See what Pete Parsons, the COO of Bungie, had to say about the game during the 2014 E3 Expo. Score: 7.4/10 Big Thanks to Matt Peckham, Jared Newman, and Time Magazine!

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          • The Evil Within, The Way Horror Should Feel...

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            Job: Production Company [Producing, Shooting, Editing, etc.] for TIME Magazine. Responsible for TIME's Video Coverage of E3 2014. Follow Us! https://www.facebook.com/Protin.Pictures https://twitter.com/ProtinPictures https://www.google.com/+ProtinPictures Description: King of creepy Shinji Mikami’s newest game looks to scare you. That’s the only goal. Pete Hines, Vice President of Betheda, talks about his hopes for their new horror game. Big Thanks to Matt Peckham, Jared Newman, and Time Magazine!

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            • FarCry 4 Insider Interview

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              Job: Production Company [Producing, Shooting, Editing, etc.] for TIME Magazine. Responsible for TIME's Video Coverage of E3 2014. Follow Us! https://www.facebook.com/Protin.Pictures https://twitter.com/ProtinPictures https://www.google.com/+ProtinPictures Description: Since their first game’s release in 2004, the Far Cry series has steadily improved with each new iteration. The next installment of the franchise focuses on the fictional region Kyrat, set in the Himalayas, and a protagonist named “Ajay Ghale,” who gets caught up in a war between a self-appointed king named “Pagan Min” and the country’s rebels. “So our game director was like, okay look — here’s what I want: I want to be able to get on-top of an elephant, and I want to be able to smash through the walls of an outpost that’s actually an fortress that could also fight back and I want to do that in co-op so if there’s two elephants you can do that too,” Executive Producer Dan Hays told Gamespot. “And we were like okay, lets do that.” Our Score: 8.5/10 Big Thanks to Matt Peckham, Jared Newman, and Time Magazine! To see a recap of Ubisoft's 2014 E3 press Conference, then go here: http://time.com/2851390/e3-recap-ubisoft-press-conference-in-under-2-minutes/

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              • Inside Scoop: Halo Master Chief Collection

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                Job: Production Company [Producing, Shooting, Editing, etc.] for TIME Magazine. Responsible for TIME's Video Coverage of E3 2014. Follow Us! https://www.facebook.com/Protin.Pictures https://twitter.com/ProtinPictures https://www.google.com/+ProtinPictures Description: Halo 5 Beta, Halo Master Chief Collection and a digital short produced by Ridley Scott, entitled Nightfall, were all announced at the 2014 E3 Expo in Los Angeles. During the expo, we got the insider scoop from 343 Industries’ Frank O’Connor, who is the Franchise Development Director for Halo. “2014 is the anniversary of the original launch of Halo 2…We had this discussion. We said, ‘Wouldn’t it be nice if we had all the games in the Master Chief story on one console,'” O’Connor said. Since then, the game has released with a heap of bugs and to lack luster appeal. Our Score: 7.5/10 Big Thanks to Matt Peckham, Jared Newman, and Time Magazine!

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                • Is Activision a Disruptive Company?

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                  Job: Production Company [Producing, Shooting, Editing, etc.] for TIME Magazine. Responsible for TIME's Video Coverage of E3 2014. Follow Us! https://www.facebook.com/Protin.Pictures https://twitter.com/ProtinPictures https://www.google.com/+ProtinPictures Description (By Matt Peckham): CEO Eric Hirshberg sat down with TIME at E3 to discuss how Activision has grown since he arrived four years ago and what's next on its gaming lineup. Activision CEO Eric Hirshberg is at ease in the spotlight, four years after leaving ad company Deutsch LA to fill then-resigning Activision CEO Mike Griffith’s shoes. Hirshberg’s arrival at one of the largest publishers in the gaming industry came on the heels of sudden departures and legal brouhaha between Activision and esteemed members of its rainmaking Infinity Ward Call of Duty development studio. Many at the time worried Call of Duty, absent two of its studio founders and dozens of others, was in deep franchise-threatening trouble. But since then, Activision—founded in 1979 by a bunch of ex-Atari programmers and responsible for some of the industry’s most recognized games—has grown by leaps and bounds, its stock price more than doubling since Hirshberg started. The Call of Duty series alone has become one of the top 10 game franchises with more than 120 million units sold worldwide, and the Skylanders toy-game series surpassed the $2 billion sales mark earlier this year, moving 175 million tiny plastic figurines (and seven games: three for iOS/Android, one for web and three going on a fourth this October for consoles) since launching just over two years ago. For more on Activision’s lineup, take a look at the video above. Big Thanks: To Matt Peckham, Jared Newman, and Time Magazine!

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                  • Dragon Age Inquisition Interview: How They Built Game of the Year

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                    Job: Production Company [Producing, Shooting, Editing, etc.] for TIME Magazine. Responsible for TIME's Video Coverage of E3 2014. Follow Us! https://www.facebook.com/Protin.Pictures https://twitter.com/ProtinPictures https://www.google.com/+ProtinPictures Description: Interview with Bioware's Aaryn Flynn (General Manager) and Mark Darran (Creative Director) at the 2014 E3 Expo. Dragon Age: Inquisition is the third installment of the Dragon Age saga, but the upcoming game differs from its predecessors thanks to its new Frostbite game engine. Our Score: 9.6/10 Big Thanks to Matt Peckham, Jared Newman, and Time Magazine! To see a recap of EA's 2014 E3 press Conference, then go here: http://time.com/2851642/e3-recap-electronic-arts-press-conference-in-2-minutes/

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                    • Beyond Earth Interview: A New Age for the Civilization Franchise

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                      Job: Production Company [Producing, Shooting, Editing, etc.] for TIME Magazine. Responsible for TIME's Video Coverage of E3 2014. Follow Us! https://www.facebook.com/Protin.Pictures https://twitter.com/ProtinPictures https://www.google.com/+ProtinPictures Description: Lena Brenk, Lead Producer at Firaxis, talks about the Civilization franchise and the new direction taken with Beyond Earth. Big Thanks to Matt Peckham, Jared Newman, and Time Magazine!

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                      Tags are keywords that describe videos. For example, a video of your Hawaiian vacation might be tagged with "Hawaii," "beach," "surfing," and "sunburn."