1. Museum of British Folklore


    from Tom Chick / Added

    3,183 Plays / / 3 Comments

    Donations, funding ideas or help please contact mofbf@clara.co.uk http://www.museumofbritishfolklore.com Registered Charity : 1155674 ........................................................................................................................ direction, camera & edit TOM CHICK animation LEO BRIDLE original music NEIL THOMAS SMITH additional camera AMY GWATKIN & RORY ALEXANDER STEWART grade AMY GWATKIN sword dancing footage KATHLEEN MITCHELL dancers HUNTERS MOON MORRIS FESTIVALS Abbots Bromley Horn Dance Saddleworth Rushcart Ottery St. Mary Tar Barrels Whittlesea Straw Bear IMAGE CREDITS Ghost Bike KONSTANTIN BINDER Ditchling Museum Concept Drawing of Museum ADAM RICHARDS ARCHITECTS Various MUSEUM OF BRITISH FOLKLORE MUSIC 'Oak, Ash & Thorn' by Peter Bellamy 'On Yonder Hill' by Sam Lee Featured on It's Nice That http://www.itsnicethat.com/articles/film-museum-of-british-folklore

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    • RSA Moving Pictures


      from Julia Beck / Added

      27 Plays / / 1 Comment

      Hello World: Where Design Meets Life Alice Rawsthorn Design has been misunderstood. We assume that “good design” is this stereotypical, “cool” looking piece of technology or stylistic lemon squeezer. Our minds have been brainwashed into making these assumptions because of the world we live in today. My research has led to me to question, what does design look like? Setting up a workshop using the text from the speech allowed me to gain material for my animation. I blanked out the word design from all the sentences, so the participants were required to think about what that word was and create it with their plasticine. All the different outcomes then became the material for my animation. My animation encourages imagination and inspires viewers to think about what design actually is. It shows that design cannot be visually confined to one solution. It begins as a simple blob of plasticine, morphs into all the outcomes from my workshop and once again ends as the blob. We need to open our eyes to our views on design, stop making assumptions, and be more imaginative!

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      • Compilation of The Next Promise of Design


        from Robert Andriessen / Added

        413 Plays / / 0 Comments

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        • Alice Rawsthorn on Happiness in Design


          from Object: Australian Design Centre / Added

          181 Plays / / 0 Comments

          Alice Rawsthorn, design critic for the International Herald Tribune, visited Sydney in May 2012 to speak at 7 Kinds of Happiness, a lecture series that took place as part of DesignEX. Here, she talks about the importance of happiness within design.

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          • Ninety Minutes of Frame #5: Future Proof


            from Pakhuis de Zwijger / Added

            60 Plays / / 0 Comments

            Design must stand the test of time. Intro - Jeroen Junte Keynote - Alice Rawsthorn Claim to Frame - Chloé Rutzerveld Visual column - Anna Lomax Research - Koert van Mensvoort www.dezwijger.nl/frame5

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            • Alice Rawsthorn: Extraordinary consequences


              from Design Indaba / Added

              163 Plays / / 0 Comments

              In a rural community in southern Uganda, Sanga Moses’ drive to turn agricultural waste into organic charcoal is having a multi-pronged, positive spin-off on the environment and livelihoods of his countrymen. In this exclusive interview with Alice Rawsthorn, a writer for the international edition of The New York Times prolific of design insight, she tells us about one of the projects shortlisted for the Fuller Challenge. The Fuller Challenge celebrates sustainable, social and humanitarian design and Rawsthorn is a selection panellist. Being on the jury allowed her to find out a lot about this project. She contacted Moses, the founder and chief executive of Eco-Fuel Africa, and has kept in contact with him over the years to keep abreast of the company’s development. Eco-Fuel Africa encourages farmers in southern Uganda to carbonise agricultural waste so that the organic charcoal produced from that process can be used to fertilise fields. This increases the yield of crops. The charcoal is also converted into briquettes for use as clean, cheap cooking fuel and those are sold to the local community. What sounds like a tiny, rather modest social design project – making cheap, clean cooking fuel available for rural communities in southern Uganda –­ actually is something that has quite extraordinary consequences. The simple and pragmatic act of turning agricultural waste into organic charcoal improves the efficiency of the farms, provides an additional source of income for the farmer and creates a series of knock-on incomes for others in the production and sales chain. “Eco-Fuel Africa is for me one of the most inspiring social design projects. . . It’s hugely inspiring to find an example of a project that’s been conceived and executed by people within the communities who are going to use it,” she says, contrasting it with “ill-conceived and badly executed social design projects by the work of well-intentioned Western designers”. She associates the brilliance of the project with its broad implications: Dirty cooking fuel is responsible for 1.5 million deaths worldwide every year – the majority in Africa. This project has an environmental contribution to make too, contributing to the cutting down of the massive rate of deforestation that threatens biodiversity.

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              • Alice Rawsthorn


                from Serpentine Galleries / Added

                74 Plays / / 0 Comments

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                • RSA: Where Design Meets Life (RSA Student brief)


                  from James Dexter / Added

                  11 Plays / / 0 Comments

                  Showing the far reaching impact of design, and how it can effect people, industry and ecosystems. Brief: Create an animation to accompany Alice Rawsthorn’s talk ‘Hello World: Where Design Meets Life.’ I wanted to show design in a holistic sense. Rather than illustrate Rawsthorn’s words I wanted to do them justice by showing how design can have an impact at all levels. The idea of a troubled fisherman came about and felt like a good representation for Rawsthorn’s words. The animation follows him through his struggles to find fish, battle against elements and fight overfishing. Whilst design cannot solve all his problems, it can aid him.

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                  • Martino Gamper and Haim Steinbach, in conversation with Alice Rawsthorn


                    from Serpentine Galleries / Added

                    544 Plays / / 0 Comments

                    On the occasion of the exhibitions at the Serpentine Galleries, designer Martino Gamper, artist Haim Steinbach and design critic Alice Rawsthorn discuss collections, display, exhibition-making, objects and the everyday. For more information visit http://serpentinegalleries.org/exhibitions-events/public-talk-martino-gamper-and-haim-steinbach-conversation-alice-rawsthorn

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