1. ColinBrady.SoftimageIntro.Class2

    26:34

    from colin brady / Added

    307 Plays / / 0 Comments

    This tutorial shows a detailed way to fit motion capture on to any character using the 'motor' tool.

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    • ColinBrady.SoftimageIntro.Class3

      07:22

      from colin brady / Added

      175 Plays / / 0 Comments

      If you only have time for one Softimage animation demo this is it. This is the fastest demo of 'motor' and the 'animation mixer' there is. It quickly and cleanly reviews Class 2 and begins using the more fun 'Little Dude' rig.

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      • ColinBrady.SoftimageIntro.Class4

        36:50

        from colin brady / Added

        290 Plays / / 0 Comments

        Now the real fun begins!!! In this tutorial I use the default 'Little Dude' character and modify his texture and geometry. I also add and blend motion capture clips using the 'motor' tool and animation mixer. Lastly I create a simple ICE SYFLEX cape for real time simulation.

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        • ColinBrady.SoftimageIntro.Class1

          09:12

          from colin brady / Added

          479 Plays / / 0 Comments

          In these Softimage tutorials, my goal is to get the new or experienced CG animator up to speed as quickly as possible!!! I believe in two hours anyone can animate characters in Softimage.

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          • Autodesk Softimage Animation Layers And Mixer (WORKS WITH MAYA TOO!)

            03:57

            from Chris Maynard / Added

            2,820 Plays / / 0 Comments

            cmiVFX Releases New Mixer And Animation Layers Techniques in Softimage Video High Definition Training Videos for the Visual Effects Industry Princeton, NJ (October 25th, 2012)‚ cmiVFX has released the brand new Animation Layers and the Mixer Techniques video. Learn to master the tools that make your life as an animator easier! Few tools are better at improving and speeding up your workflow than the Animation Mixer and Layer system in Softimage. These tools allow you to quickly and easily repeat your walk cycles, blend between a walk, run, stop, idle, or any number of combinations of animations. With an almost limitless amount of control, you can easily shave hours, or even days off your production time, and make changes quickly and fluidly. Chris demonstrates the power of these potentially complex tools using provided files so you can follow along. From The Mentor You have finally mastered the walk cycle. Congratulations! You are now ready to take the next step (no pun intended) in your development as a professional animator. Learning to work in a production environment means that you need to master the tools that are designed to make your life easier. Few animation tools are better at helping improve and speed up your workflow than the Animation Mixer and Layer system in Autodesk Softimage and Maya. These tools allow you to quickly and easily repeat your walk cycles, blend between a walk, run, stop, idle, or any number of combinations of animations. With an almost limitless amount of control, you can easily shave hours, or even days off your production time, and make changes quickly and fluidly. We will take you through the complex set of tools, building the skills in a series of progressive steps. You will begin by using the flexible and powerful Animation Layer tool, and making subtle (and not so subtle) changes, giving the walk a much different feel. Once you master these sets of controls, you can quickly build a large library of walk cycles from a single “master” cycle. Create a set of ogres, old men, children, runway models, and superheroes in no time at all! Next we will explore the powerful world of non-linear animation. Using the same basic sets of controls as the video editors use, you can quickly and easily blend together these new walk cycles, and even transition to runs, jumps and other physical animations with ease. Use the powerful transition tools to blend, and slow down and speed up the animations with the time warp tools. Then, take the finished animation in the Mixer and add another Animation Layer on top to add an extra level of polish. Your work will stand out from the rest of the pack, and allow you more time to refine the final look of your animation. In this business, it’s all about getting the best quality in the shortest time, and mastering the Animation Layers and the Mixer is a huge step in getting your work the final approval. |||||||||||||||||||||| SOFTIMAGE MIXER AND ANIMATION LAYERS |||||||||||||||||||||| http://www.cmivfx.com/tutorials/view/491/Nuke+General+Compositing+Techniques

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