1. Atomic Retro Interaction


    from Joshua Guyatt / Added

    153 Plays / / 0 Comments

    As part of a final University brief I created this prototype controller that was hacked to control iTunes playback features. The hack was possible through using the metal switches pre-built into the child's pinball machine connected to an Arduino circuit board with the relevant code uploaded to the circuit board!

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    • Spaceinvader


      from philipp hogg / Added

      243 Plays / / 1 Comment

      As a tribute to the classic computer game "Spaceinvader", I made a redesign, which is self programmed in Processing. In addition, we (Julian Hölzer, Miriam Bröckel and myself) created a game station during the workshop days at the HfG Schwäbisch Gmünd this summer.

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      • Adaptive Solar Envelope


        from Adaptive Systems Lab / Added

        580 Plays / / 1 Comment

        This is an animation study of the Adaptive Solar Envelope project. Building from our experience in the Adaptive Solar Design Workshop, we are developing a 1:1 Adaptive Solar Envelope prototype. For more information on the project please visit: http://adaptivesystemslab.blogspot.com/p/adaptive-solar-facade.html Animation by Julien Bellot.

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        • bikes invade space


          from nick lally / Added

          310 Plays / / 1 Comment

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          • Final Project, Single Circuit - Test


            from Adam Pere / Added

            8 Plays / / 0 Comments

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            • Final firefly testing


              from Jason McDermott / Added

              1,779 Plays / / 0 Comments

              One last fly-through in the workshop, tweaking and adjusting the interaction elements for firefly software. All software simulated in Processing (java), hard coded in Arduino (c, c++), tested by hand (broken, fixed!) and built by Frank Maguire, Jason McDermott and Liam Ryan. http://twitter.com/#!/nfrmtcs http://urban-informatics.net

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              • Suspended Cube LED Sculpture


                from Jason Webb / Added

                97 Plays / / 0 Comments

                A 4x4x4 LED cube suspended on plumber's tape by its own control wiring. All wiring goes into an Arduino, which has custom firmware on it to display animations and patterns on the cube itself. Much more information available at http://cs.unk.edu/~webb/2011/05/led-cube-sculpture-series/

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                • Shoji Cube Sculpture


                  from Jason Webb / Added

                  107 Plays / / 0 Comments

                  Created for an interactive art exhibition recently. This is a 4x4x4 cube of diffused blue LEDs inside of a custom-built paper lantern enclosure (made of printer paper and kebab skewers). My goal was to create a variation of the standard LED cube that introduces a level of subtlety using the LEDs' own light. Rather than focusing on individual, sharply defined LEDs as they turn on and off, a user is instead able to evaluate patterns and emergent behaviors caused by the custom firmware loaded onto the Arduino. Much more information available at http://cs.unk.edu/~webb/2011/05/led-cube-sculpture-series/

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                  • Cushion pressure pad interface


                    from Andy Best / Added

                    51 Plays / / 0 Comments

                    A prototype for an interface for a wheelchair user so she can control a drum machine by shifting her body weight. Here there is no sound but the ball can be easily moved around the screen and also in the Z-axis. Four pressure sensors are used together with the Arduino Firmata and Open Frameworks.

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                    • Belenofono 01


                      from Neuronas Muertas / Added

                      131 Plays / / 0 Comments

                      Primeras pruebas del belenófono.

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