1. Chouannerie Illustration Breakdown

    00:43

    from Gwénolé Jaffrédou / Added

    139 Plays / / 0 Comments

    For AC Unity release, I decided to create my own version, for Rennes city during the revolution. With Brittany rich history, it was really easy to create this. The costume is inspired by traditional costumes, and there is the flag used by templars during the third crusade (1188) and by breton ships until the Revolution. This Breakdown was made with Photoshop file. More info here : https://dribbble.com/gweno/projects/244338-Assassin-s-Creed-Chouannerie

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    • 3D Parkour Jump

      00:05

      from Tolga Kaynar / Added

      51 Plays / / 0 Comments

      Video reference is at the end of the video Playblasted in Autodesk Maya 2015 By Tolga Kaynar

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      • Assassin's Creed Unity - Phantom Blade Live Action

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        from TAKEOFF CREATIVE / Added

        12 Plays / / 0 Comments

        Brand: Assassin's Creed Unity Client: Ubisoft San Francisco

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        • Assassin's Creed Unity - Phantom Blade Trailer

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          from TAKEOFF CREATIVE / Added

          3 Plays / / 0 Comments

          Brand: Assassin's Creed Unity Client: Ubisoft San Francisco

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          • It's Where My Demons Hide

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            from kjerstin / Added

            51 Plays / / 0 Comments

            Assassin's Creed, Far Cry 3 & Splinter Cell © Ubisoft

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            • Assassin's Creed: Unity. The Phoenix Project

              02:08

              from Short Infinity / Added

              883 Plays / / 1 Comment

              Directed by Kun Chang - See more at www.kunchang.net Motion Graphics and Design: Jon Gallo (FERAL) Additional Motion graphics and Design:Eric Kaplin and Vitamin Pictures Production: Studio Pascal Blais for Ubisoft Montréal Voice over: Vivienne Lehenny

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              • Assassin's Creed Unity 'Make History' TV spot

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                from Neil Huxley / Added

                383 Plays / / 0 Comments

                Agency: Mistress Creative Scott Harris - Partner, CD Ben Beale - Creative Rory Forrest - Creative Kay Lynn Dutcher - Producer Jeremiah Murlless - Brand Director Emily Brackett - Senior Creative Manager Production Company: Mothership Media, Inc. Neil Huxley - Director Rich Flier - President Scott Gemmell - Executive Producer Justin Si Diener - Line Producer Ross Emery - Director of Photography Abigail Potter - Production Designer Animation & Visual Effects by: Digital Domain Rich Flier - President Scott Gemmell - Executive Producer Janelle Croshaw - VFX Supervisor Carla Attanasio - VFX Senior Producer Melissa Nemcek - VFX Coordinator Eric Kimelton - VFX Coordinator William "Lee" Carlton - CG Supervisor Steve Preeg - Animation Director Benjamin Cinelli - Animation Lead Daniel Akers - Nuke Compositor Supervisor Som Shankar - Tracking Supervisor] David Hsin - Editor Javier Lopez-Duprey - previs artist Jourdan Biziou - previs artist Richard Poulain - Storyboard Artist Jonathan Montgomery - Game Capture Artist Miguel Arevalo - Game Capture Artist Brandon Charles - Game Capture Artist Jonathan Green - Matte Painter Brian Creasey - Digital Artist Gideon Vandegrift - Digital Artist David Liu - Digital Artist Daisuke Nagae - Digital Artist Chris Nichols - Digital Artist Carolyn Wong - Character Rigger Eugene Jeong - Character Rigger Tom St. Amand - Animator Paul Wood - Animator Keith Smith - Animator Damon Milman - Character FX Sho Igarashi - Character FX Ellito Rosenstein - Character FX Daniel Stern - FX Artist Hiroshi Tsubokawa - FX Artist Nathalie Gonthier-Thomas - Roto / Paint Artist David Wilson - Roto / Paint Artist Cynthia Trevino - Roto / Paint Artist Lisa Tomei - Flame Compositor Vinh Nguyen - Nuke Compositor Nitant Karnik - Nuke Compositor Chad Buehler - Nuke Compositor Viki Chan - On-Set Data Wrangler + Tracking Doron Gabriel Kipper - On-Set Data Wrangler Jon Aghassian - Tracking and Crowds Ross Mackenzie - Tracking Cody Williams - Graphics Artist Dave Bryan - Video I / O Fernando Pantoja - Video I / O

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                • Assassin's Creed Unity - The Beheading

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                  from Henry Oberlander / Added

                  968 Plays / / 0 Comments

                  By pushing the boundaries of immersion, Assassin's Creed Unity offers you the first death experience. Are you ready to loose your head ? - Credits : Voice Actor : Rob Marley Artwork : Thomas Seynaeve

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                  • Magnus Yu Demoreel 2014

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                    from Magnus Yu / Added

                    170 Plays / / 0 Comments

                    SHOT BREAKDOWN 00:03 - Assassin’s Creed Rogue Game Cinematics Motion capture and key frame animation Responsible for camera and character animation. Software used: Motion Builder 00:20 - Assassin’s Creed III Game Cinematics Responsible for all animation. All key frame animation. Software used: Motion Builder 00:27 - Assassin’s Creed Rogue Game Cinematics Motion capture and key frame animation Responsible for camera and character animation. Software used: Motion Builder 00:38 - Lion Sit Personal Work Quadruped animation shot. Responsible for all animation. All key frame animation. Software used: Maya 00:44 - Dragon Flight Personal Work Wing creature animation shot on live action plate. Responsible for all animation. All key frame animation. Software used: Maya 00:48 - Scum Personal Work One person dialogue acting shot. Responsible for all animation. All key frame animation. Software used: Motion Builder 00:40 - Ogre Fall Personal Work Responsible for all animation. All key frame animation. Software used: Maya

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                    • Assassin's Creed : Unity

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                      from Cannes / Added

                      72 Plays / / 0 Comments

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