1. Fall 2015 - Teaser

    00:38

    from Johns Hopkins Film & Media MA Added 31 0 0

    Welcome to the Johns Hopkins Film & Media Master of Arts. Apply today! advanced.jhu.edu/filmandmedia

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    • Rainbow Fish - ADR Project.

      11:08

      from Mike Bahuaud Added

      A project, where we were given a script, a folder loaded with audio takes, musical score, and sound effects for the episode. The end result is this project, where each vocal take had to be realigned, sound effect timed and orchestral piece added properly to suit the scene. The entire project was just short of 10 minutes, but i've removed the intro of 50 seconds as it was a single audio file and took no effort to match.

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      • SOUND REDESIGN - Wrath of the Lich King

        02:52

        from Timothy Goodburn Added 11 0 0

        A Sound Redesign of World of Warcraft: Wrath of the Lich King Cinematic Trailer. Music and sound composed by Timothy Goodburn.

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        • Demo Reel 2015

          02:29

          from Ben Liaw Added 0 0 0

          A demo reel made from a few pieces of work I have done that has been cleared and released, or done personally. Sound design for Astro Headphones, Sound Design and Mix for the "Ode To Hockey" Sportchek ad, and two excerpts from gameplay footage of Borderlands 2, and Dishonored.

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          • Grave Encounters (Audio Replaced Preview)

            02:12

            from Audax Praestare Added 4 0 0

            All sound was replaced as well as all vocals

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            • Big Bear - Ft Kode, Jenna - Check Stop

              03:28

              from Mike Bahuaud Added

              This track was produced, and mix engineer by Mike Bahuaud. This is a track from an upcoming album by local Winnipeg artist "Big Bear" of Deep Cave Records and is nearly completed. Entirely mixed by me, including some production credits. This track features artist Kode and Jenna.

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              • Kung Fu Foley - Foley Recording Project

                00:49

                from Mike Bahuaud Added

                This was my teams first Foley recording and Design project. Given a small Kung Fu clip, we had to choose our props, microphones, recording techniques, and method's of execution. From beating up raw steaks with stiff leather gloves, to fully body drops on hardwood foley stages. The project concept was not that of level's or mixing for theatre, it was specifically just designing sound and foley recording.

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                • Sister Hyde - TMI - Band Recording Project 2015

                  03:24

                  from Mike Bahuaud Added

                  An entire band recording project for college. From setting up all the mics, cable running, to patching was done by our small class of 8. Starting off our project was the bed tracks session. The entire band was in house, and the drums were on the main stage for the recording process. We discussed with the group their inspiration behind the motivation for their music. Alice Cooper being the forefront of inspiration, they’ve taken influence from the New York Dolls, The Stooges, and encouraged a dark, modern contemporary flavor on their music. Day two, and three, were the recording bass, acoustic, and leader guitar’s for three of the four chosen songs. The student’s rigged boom and claw mic setups for the acoustics guitars, amps and direct injection recordings. Using a variety of microphones, from Sm57’s to NT2000’s, and using varying pattern types. I had kept the electric guitar in the forefront, panning take 1 to the left and take 2 to the right for a widened stereo image. There was only small parts with the lead guitar in it, so I gave it a mid-side spread technique on it and some minor delay to top it off. On the drums, I had replaced the original 2 mic kick recordings with a single sample I had in my library of recorded drum breaks.. It felt more punchy, dry, airy, but fuller than what was originally used. The room mics were turned up quite high, to reinforcement the live rock sound I was hoping to achieve in the center spectrum. All drums were parallel compressed, through a single McDSP compressor. Although each individual track was EQ’d differently, of course. Vocals were all bussed into a single auxiliary, where they were de-essed, EQ’d compressed, as a whole instead of individually. A second send was added for reverb reinforcement at a very small percentage of reverb Type's of microphones used: Rode NT2000 Shure SM57's Sennheiser 604's Sennheiser 421's Sennheiser 609's Rode NT5's CAD 179's Apex 190's Neumann TLM 301's Neve vintage 24 channel console patched to Digidesign C24 console for ProTools HD

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                  • Music Snipets - Instrumentals & Daze Tracks

                    03:51

                    from Mike Bahuaud Added

                    These are some instrumentals I created for some local artists in Winnipeg, and also some tracks I did for a Winnipeg artist named "Daze". Everything was produced, and mixed by me.

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                    • Brandon Johnson: Setting a New Standard

                      03:00

                      from New World Symphony Added 377 2 0

                      Third-year Audio Engineering Fellow Brandon Johnson capped off a successful 2014-2015 season, taking New World Symphony’s audio fellowship to new heights. He describes earning an international recognition, what an average day is like for an audio engineer, and why he didn't become a musician.

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