1. Gate


    from Alper Derinbogaz / Added

    16 Plays / / 0 Comments

    Gate is an entrance for a music festival called Miller Freshtival. It is designed as an interstellar door opening to a parallel universe. The teleport gate experience is based on a simple perception rule: movement is referential. As you enter the gate you trigger an animation that is based on your motion inside the container. The “media space” starts moving with or against you, to distort your speed thus creating a time wrap illusion. An interior LED screen is filtered twice to shape the light inside the space. The first layer is a white diffuser; the second layer is a parametrically patterned image of a forest visualized by linear cuts.

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      from acarreras / Added

      58 Plays / / 0 Comments

      Create and provide a new perspective of the city: your own perspective! Rediscover the streets, the buildings, the corners, the city life. Rethink the urban landscape, experiment and search for new ways of looking at your everyday scenery. Do it by creating a playground. Do it in a funny, different and artistic way. Turn any element of the urban landscape into the pieces of a game. The outline of a building, cars and traffic, passers-by, lampposts and other street furniture. Transform your city into a playground. Create and play with My City My Playground. Watch different games (Brussels, SFO, Boston, Buenos Aires, Barcelona, Graz, Miami, etc) at: https://vimeo.com/album/2964384

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      • Augmented Structures v1.0 : Acoustic Formations / Istiklal Street


        from Alper Derinbogaz / Added

        399 Plays / / 0 Comments

        Augmented Structures v1.1 : Acoustic Formations / Istiklal Street Architecture and (Media) Design are art forms that exist independently from one another. Over the last few years they have been growing together. They are entering into symbiotic dependencies and stimulations. Against the background of the information technologies, architecture has gained a new reality. No longer are objects or processes the constituting elements of a building. Now they are described as technical networks of communicating nodes, which balance themselves in contrived patterns. "Augmented Structures v1.1 : Acoustic Formations/Istiklal Street" is an augmented structure, an installation by Refik Anadol and Alper Derinboğaz which is created through the use of innovative parametric architecture and audiovisual techniques. The projects deals with a new mediated space: How to translate the logic of media into architecture? In this first experiment field recordings of Istiklal Street will be transformed in to parametric architectural structure. The recordings were made by Kerim Karaoglu who also used these recordings to create an electro-acoustical composition. The project seeks interactions between space, sound, visual and light. A similar connection between architecture and media has been experienced in Philips Pavilion of Le Courbusier in 1958. Beyond being an artwork this installation is an urban experience. The scale of surface, 2000sqm, and the dominance of the location will definitely take place in collective memory of İstiklal Street visitors. There will be an exhibition opening on 20th of September at 19:30 in relation to this façade installation which showcases experiments of architecture- sound - visual correlations of Refik Anadol and Alper Derinbogaz. During the night visual performance will be projected on the structure which will be accompanied with a generatively designed contemporary aesthetic visuals consisting of input data from the recordings and their transformed versions synchronized to the movement of graphics re-shaping and transforming the structure on which they are projected. The structure in turn influences and transforms the projections as well. For more information: augmentedstructures.com Refik Anadol / New Media Artist refikanadol.com Alper derinbogaz / Architect alperderinbogaz.com Sound Design: Kerim Karaoglu VVVV Realtime Graphics: Sebastian Neitsch Projection Infrastructure: Visio-vox

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        • red hook: Timber in the city


          from Stefan Zedlacher / Added

          171 Plays / / 1 Comment

          This is a summary of the projects made from students at TU Graz for the competition red hook: Timber in the city

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          • Augmented Structures v2.0 İstanbul Design Biennial


            from Alper Derinbogaz / Added

            112 Plays / / 1 Comment

            'Augmented Structures v2.0' by Refik Anadol and Alper Derinbogaz is a distilled urban experience project which focuses on two dissimilar regions in istanbul and displays the inner characteristics of the texture of a city-center that has undergone a recent transformation within a suburban region consisting of gated communities. Presented at Istanbul Design Biennial within the 'Musibet' exhibition curated by local architect Emre Arolat, the work is based on soundscape and data mapping of two regions reveals the invisible information about their context and suggests an alternative way to understand the existence of urbanization through new media technologies.

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            • Grid: Augmented Reality Gaming


              from Darf Design / Added

              14.4K Plays / / 19 Comments

              Grid is an Augmented Reality environment which provides a spatial configuration for real-time gaming at an architectural scale. This project showcases a prototype of the AR environment devised at one to one scale to test the possibilities of augmented reality in the built environment. The project uses a simple architectural maze which people can navigate through in real-time. The prototype was developed for the iphone using Qualcomm Augmented Reality SDK and Xcode. For more information visit: http://www.darfdesign.com/grid.html http://saharfikouhi.blogspot.com/2011/12/grid-augmented-reality-gaming_27.html

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              • Augmentid


                from Oliver Dawson / Added

                38 Plays / / 0 Comments

                Augmentid is a prototype for the reconfiguration of building spaces. Produced by Oliver Dawson at the University of Sydney Design Lab under the supervision of Dr Martin Tomitsch. http://www.oliverdawson.com The textures were originally sourced from http://www.minecrafttextures.com/packs/pixelade and were used under a Creative Commons license. Contains photographs used under Creative Commons sourced from: http://www.flickr.com/photos/paul-vallejo/2359829594/ http://www.flickr.com/photos/thammies66/219859962

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                • The Search


                  from HyeYun Oh / Added

                  75 Plays / / 0 Comments

                  This is a short film production for my thesis presentation. The thesis initially began as a simple questioning of the reasons behind the shortening of architectural lifespan. It quickly unfolded into a study of relationship between architecture, information and perception and later developing into an architectural thought experiment involving augmented reality and a film archive. The entire thesis project was translated into a film that follows a little girl’s journey from the augmented, local archive to the distant underground film archive. The narrative attempts to illustrate both the apparent and the underlying design-social implications dawning for the new augmented era. The particular proposition of this thesis project is portraying merely one of the infinite probabilities of a new kind of architectural longevity; there are many more to explore. http://hymono.wordpress.com/

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                  • 3d Projection Mapping Demo Reel 2011


                    from Mikela / Added

                    437 Plays / / 0 Comments

                    Muestra de las proyecciones en fachada realizadas en 2011. Esta técnica conocida como 3d mapping projection utiliza imágenes en 3D sobre superficies previamente mapeadas que provocan la ilusión de que las superficies de los edificios cobran vida. Junto a una buena sonorización el espectáculo se convierte en una experiencia impresionante. Las imágenes corresponden a: Carrera de San Silvestre 2011, Madrid, para Nike. Inauguración del Flagship store de Hoss Intropía en Valencia. Presentación del equipo de Aspar Team para la temporada 2011, en la Casa encendida, Madrid. Presentación de los premios Inspirational 2011, en el palacete del duque de Pastrana, Madrid.

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                    • antiVJ does Tomorrow City, Incheon, Korea


                      from Craig Dorety / Added

                      831 Plays / / 3 Comments

                      Holy shit this was a helluva projection show. 2 27,000 lumen projectors...each weighing 900 kilos. 11 days of preparation for 10 minutes of site specific architectural augmentation. Very impressive and nice guys, too. Wish I had a better camera with me at the time, but I am sure the antiVJ guys will have some recordings uploaded soon as well.

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