1. Karen McGrane - Adapting Ourselves to Adaptive Content, BDConf, April 2012

    59:09

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    7,829 Plays / / 3 Comments

    Register Now for BD Conf at www.bdconf.com For years, we've been telling designers: the web is not print. You can't have pixel-perfect layouts. You can't determine how your site will look in every browser, on every platform, on every device. We taught designers to cede control, think in systems, embrace web standards. So why are we still letting content authors plan for where their content will "live" on a web page? Why do we give in when they demand a WYSIWYG text editor that works "just like Microsoft Word"? Worst of all, why do we waste time and money creating and recreating content instead of planning for content reuse? What worked for the desktop web simply won't work for mobile. As our design and development processes evolve, our content workflow has to keep up. Karen will talk about how we have to adapt to creating more flexible content. Presented by Karen McGrane at the Breaking Development Conference held in April 2012 in Orlando, FL. If the internet is more awesome than it was in 1995, Karen would like to claim a very tiny piece of the credit. For more than 15 years Karen has helped create more usable digital products through the power of user experience design and content strategy. Today, as Managing Partner at Bond Art + Science, she develops web strategies and interaction designs for publishers, financial services firms, and healthcare companies. Prior to starting Bond, Karen built the user-centered design practice at Razorfish in her role as VP and National Lead for User Experience. Karen is also on the faculty of the MFA in Interaction Design program at SVA in New York, where she teaches Design Management, which aims to teach students how to run successful projects, teams, and businesses. http://bdconf.com

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    • Luke Wroblewski - One Design to Rule Them All - BDConf, April 2013

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      Register Now for BD Conf at www.bdconf.com Luke was Co-founder and Chief Product Officer (CPO) of Bagcheck which was acquired by Twitter Inc. just nine months after being launched publicly. Prior to this, Luke was an Entrepreneur-in-residence (EIR) at Benchmark Capital and the Chief Design Architect (VP) at Yahoo! Inc. where he worked on product alignment and forward-thinking integrated customer experiences on the Web, mobile, TV, and beyond. Luke is the author of three popular Web design books (Mobile First, Web Form Design & Site-Seeing: A Visual Approach to Web Usability) in addition to many articles about digital product design and strategy. He is also a consistently top-rated speaker at conferences and companies around the world, and a Co-founder and former Board member of the Interaction Design Association (IxDA). Previously, Luke was the Lead User Interface Designer of eBay Inc.'s platform team, where he led the strategic design of new consumer products (such as eBay Express and Kijiji) and internal tools and processes. He also founded LukeW Ideation & Design, a product strategy and design consultancy, taught graduate interface design courses at the University of Illinois and worked as a Senior Interface Designer at the National Center for Supercomputing Applications (NCSA), the birthplace of the first popular graphical Web browser, NCSA Mosaic. Twitter Handle: @lukew Presented by Luke Wroblewski at the April 2013 Breaking Development Conference in Orlando, Florida. www.bdconf.com
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      • Scott Jenson - Why Mobile Apps Must Die - BD Conf, Sept 2011

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        6,857 Plays / / 11 Comments

        Register Now for BD Conf at www.bdconf.com For more information about Breaking Development Conference, see http://bdconf.com. This presentation was given at BDConf 2011: Nashville. Description: Mobile apps are on a clear trajectory for failure. It's just not possible to have an app for every device in my house, every product I own and every store I enter. Much like Yahoos original hierarchy gave way to Google's search, applications have to give away to a "just in time" approach to applications. This talk will explain how applications must give way to a more universal approach to application distribution, one based on the mobile web and cloud services. The problem of course, is that the mobile web has both hands tied behind its back. Any mobile app today is locked away behind a browser ghetto: in effect, a sub OS inside a larger mobile OS. This isn't just an arbitrary technology debate, a just-in-time approach to application functionality can unleash entirely new sets of application, ones which are impossible with native apps. This talk will layout how this problem can be fixed, and what changes need to take place, outside of just HTML5, for it to happen.

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        • Jeremy Keith - There Is No Mobile Web - BD Conf, Sept 2011

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          4,619 Plays / / 1 Comment

          Register Now for BD Conf at www.bdconf.com This presentation was given at BDConf 2011: Nashville. Description: The range of devices accessing the web is increasing. We are faced with a choice in how we deal with this diversity. We can either fracture the web by designing a multitude of device-specific silos, or we can embrace the flexibility of the web and create experiences that can adapt to any device or browser.

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          • Josh Clark - Buttons are a Hack: The New Rules of Designing for Touch - BD Conf, Sept 2011

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            2,563 Plays / / 1 Comment

            Register Now for BD Conf at www.bdconf.com For more information about Breaking Development Conference, see http://bdconf.com. This presentation was given at BDConf 2011: Nashville. Description: Fingers and thumbs turn design conventions on their head. Touchscreen interfaces create ergonomic, contextual, and even emotional demands that are unfamiliar to desktop designers. Find out why our beloved desktop windows, buttons, and widgets are weak replacements for manipulating content directly, and learn practical principles for designing mobile interfaces that are both more fun and more intuitive. Along the way, discover why buttons are a hack, how to develop your gesture vocabulary, and why toys and toddlers provide eye-opening lessons in this new style of design.

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            • Breaking Development April 2011: Mobile First

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              1,664 Plays / / 0 Comments

              Register Now for BD Conf at www.bdconf.com More often than not, the mobile experience for a web application or site is designed and built after the PC version is complete. This talk outlines the key reasons this approach needs to be reversed. Now. Presented by Luke Wroblewski at Breaking Development 2011: Dallas. Check out www.bdconf.com for more information.

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              • Like it or Not, the Power of the Web is Diamonds - Breaking Development feat. Brad Frost

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                Register Now for BD Conf at www.bdconf.com Brad Frost mates the mobile web to music in this amazing tribute to web developers and designers around the globe. Mixed from Brad's talks at Breaking Development, sit back and chill with "Like It or Not, the Power of the Web is Diamonds" Download the hit single from www.BDConf.com/diamonds

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                • Karen McGrane - Uncle Sam Wants You (To Optimize Your Content for Mobile) - BDConf, Sept 2012

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                  1,568 Plays / / 0 Comments

                  Register Now for BD Conf at www.bdconf.com President Obama recently directed all government agencies to optimize their content for mobile, saying "Americans deserve a government that works for them anytime, anywhere, and on any device." Government has a responsibility to make its content available to all Americans equally. What about your organization? If the government has mandated its agencies to develop a content strategy for mobile, isn't it time you did too? In this session, Karen will discuss why it's important to think holistically about publishing your content in whatever channel or device your customer wants to consume it - and what the risks are in not making content accessible to mobile users. Already convinced it's important? She'll also explain how to get started with your mobile content strategy, defining what you want to publish, what the relationship should be between your mobile and desktop site, and how your editorial workflow and content management tools need to evolve. If the internet is more awesome than it was in 1995, Karen would like to claim a very tiny piece of the credit. For more than 15 years Karen has helped create more usable digital products through the power of user experience design and content strategy. Today, as Managing Partner at Bond Art + Science, she develops web strategies and interaction designs for publishers, financial services firms, and healthcare companies. Prior to starting Bond, Karen built the user-centered design practice at Razorfish in her role as VP and National Lead for User Experience. Karen is also on the faculty of the MFA in Interaction Design program at SVA in New York, where she teaches Design Management, which aims to teach students how to run successful projects, teams, and businesses. www.bdconf.com

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                  • Paul Irish - The Mobile Web is Dying and Needs Your Help - BDConf, April 2013

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                    1,537 Plays / / 0 Comments

                    Register Now for BD Conf at www.bdconf.com Paul Irish is Developer Advocate for Chrome. He's thinking a lot about how to make you more productive with tools that improve your workflow and assist your web app development. Paul Irish is a front-end developer who loves the web. He is a Developer Advocate for Google Chrome by day. He develops Yeoman, the HTML5/CSS3 feature detection library Modernizr, HTML5 Boilerplate, HTML5 Please, CSS3 Please, and other bits and bobs of open source code. Twitter Handle: @paul_irish Presented by Paul Irish at the April 2013 Breaking Development Conference in Orlando, Florida. www.bdconf.com
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                    • Dave Olsen - Developing a Progressive Mobile Strategy - BD Conf, Sept 2011

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                      1,420 Plays / / 0 Comments

                      Register Now for BD Conf at www.bdconf.com This presentation was given at BDConf 2011: Nashville. Description: A common refrain from both management and clients alike today is, "We need an app..." Unfortunately, over the long-term, mobile solutions for you or your clients' organizations will need to be more diversified than a single app. From optimizing current web content to developing unique experiences mobile will touch, and possibly transform, your entire enterprise. Not only will your interactions with your customers be affected by the rapid adoption of smartphones but also your workforce and business processes. Combining lessons learned at a large, land-grant university as well as the latest statistics on mobile we'll review why you need a cross-audience, cross-content, and cross-platform mobile strategy, what one is all about, and how it'll help you prioritize your mobile solutions.

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